Shadow Blaziken counters
firefightingFire-type Female Grunt ยท slot 2Grunt
CP
6,121
Attack
434.8
x1.2 Shadow
Defense
159.3
x0.83 Shadow
HP
124
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Counter / Focus BlastFire Spin / Focus BlastEmber / Focus BlastCounter / OverheatFire Spin / OverheatEmber / OverheatCounter / Brave BirdFire Spin / Brave BirdEmber / Brave BirdCounter / Blaze KickFire Spin / Blaze KickEmber / Blaze KickCounter / Aura SphereFire Spin / Aura SphereEmber / Aura Sphere
Best counters against Ember / Aura Sphere
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 8.050 | 100% | 5.0 s 1.0 charged | 88% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 6.500 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 5 | dragonDragon Tail waterAqua TaildragonDragon Claw | 2.958 | 100% | 5.0 s 1.0 charged | 66% HP left on average | |
| 6 | dragonDragon Tail flyingAeroblast++flyingFly | 2.318 | 100% | 6.5 s 2.0 charged | 57% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 2.034 | 100% | 9.0 s 2.0 charged | 51% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 1.934 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 1.919 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 10 | psychicConfusion psychicFuture SightpsychicPsychic | 1.746 | 100% | 8.0 s 1.0 charged | 43% HP left on average | |
| 11 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.742 | 100% | 7.5 s 2.0 charged | 43% HP left on average | |
| 12 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 1.649 | 100% | 8.5 s 2.0 charged | 39% HP left on average | |
| 13 | ghostHex ghostShadow BallfireBlast Burn | 1.639 | 100% | 6.5 s 2.0 charged | 39% HP left on average | |
| 14 | flyingPeck psychicPsyshockflyingAerial Ace | 1.461 | 100% | 5.5 s 2.0 charged | 32% HP left on average | |
| 15 | fightingLow Kick fightingClose CombatghostShadow Ball | 1.460 | 100% | 6.5 s 2.0 charged | 32% HP left on average | |
| 16 | psychicConfusion psychicFuture SightfairyMoonblast | 1.437 | 100% | 8.5 s 2.0 charged | 30% HP left on average | |
| 17 | waterBubble waterSurfghostShadow Ball | 1.421 | 100% | 8.5 s 2.0 charged | 30% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakegroundBulldoze | 1.399 | 100% | 8.5 s 2.0 charged | 29% HP left on average | |
| 19 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 1.394 | 100% | 6.5 s 2.0 charged | 28% HP left on average | |
| 20 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.389 | 100% | 5.5 s 2.0 charged | 28% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.