Shadow Ponyta counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
3,634
Attack
315.6
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
91
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalLock-On rockStone EdgegroundEarthquake | 8.909 | 100% | 6.2 s 1.3 charged | 89% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForcerockAncient Power | 8.831 | 100% | 6.5 s 1.5 charged | 87% HP left on average | |
| 3 | rockSmack Down rockStone EdgedarkBrutal Swing | 8.722 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForcerockAncient Power | 8.628 | 100% | 6.5 s 1.5 charged | 85% HP left on average | |
| 5 | fightingLow Kick ghostShadow BallghostRage Fist | 7.644 | 100% | 5.5 s 1.3 charged | 86% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 7.544 | 100% | 7.5 s 1.7 charged | 84% HP left on average | |
| 7 | ghostHex ghostShadow BallfireBlast Burn | 7.298 | 100% | 6.5 s 1.5 charged | 82% HP left on average | |
| 8 | ghostShadow Claw rockRock SlideelectricThunder Punch | 7.258 | 100% | 5.5 s 1.3 charged | 85% HP left on average | |
| 9 | groundMud-Slap rockRock WreckergroundEarthquake | 7.195 | 100% | 6.0 s 0.3 charged | 86% HP left on average | |
| 10 | fireEmber ghostShadow BallghostNight Shade | 7.162 | 100% | 5.5 s 1.3 charged | 86% HP left on average | |
| 11 | ghostHex waterSurfghostShadow Ball | 7.087 | 100% | 6.5 s 1.5 charged | 81% HP left on average | |
| 12 | darkBite groundEarthquakegroundBulldoze | 6.977 | 100% | 7.8 s 1.7 charged | 85% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 6.851 | 100% | 7.5 s 1.7 charged | 85% HP left on average | |
| 14 | groundMud-Slap groundEarthquakerockStone Edge | 6.711 | 100% | 6.0 s 0.3 charged | 85% HP left on average | |
| 15 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.499 | 100% | 6.5 s 1.5 charged | 79% HP left on average | |
| 16 | rockRock Throw rockMeteor BeamrockPower Gem | 6.453 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 17 | ghostShadow Claw fightingSacred SwordsteelIron Head | 6.282 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 18 | ghostAstonish dragonOutrageghostShadow Ball | 6.070 | 100% | 7.3 s 0.7 charged | 84% HP left on average | |
| 19 | electricThunder Shock rockRock SlidefightingSuperpower | 6.002 | 100% | 5.5 s 1.3 charged | 82% HP left on average | |
| 20 | ghostHex ghostShadow BallghostOminous Wind | 5.767 | 100% | 6.5 s 1.5 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.