Shadow Ponyta counters
fireFire-type Female Grunt ยท slot 1Grunt
CP
3,634
Attack
315.6
x1.2 Shadow
Defense
144.9
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | rockSmack Down rockStone EdgedarkBrutal Swing | 8.722 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 2 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.833 | 100% | 6.5 s 1.5 charged | 80% HP left on average | |
| 3 | normalLock-On rockStone EdgegroundEarthquake | 6.595 | 100% | 6.2 s 1.3 charged | 81% HP left on average | |
| 4 | fightingLow Kick fightingClose CombatghostRage Fist | 6.579 | 100% | 5.5 s 1.3 charged | 72% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForcerockAncient Power | 6.514 | 100% | 6.5 s 1.5 charged | 77% HP left on average | |
| 6 | rockRock Throw rockMeteor BeamrockPower Gem | 6.453 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 7 | ghostShadow Claw fightingClose CombatelectricThunder Punch | 6.185 | 100% | 5.5 s 1.3 charged | 70% HP left on average | |
| 8 | ghostShadow Claw fightingSacred SwordsteelIron Head | 5.813 | 83% | 5.5 s 1.2 charged | 65% HP left on average | |
| 9 | fireEmber ghostShadow BallghostNight Shade | 5.779 | 100% | 5.5 s 1.3 charged | 73% HP left on average | |
| 10 | ghostHex ghostShadow BallfireBlast Burn | 5.534 | 100% | 6.5 s 1.5 charged | 72% HP left on average | |
| 11 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.499 | 67% | 6.3 s 1.2 charged | 56% HP left on average | |
| 12 | ghostHex waterSurfghostShadow Ball | 5.374 | 100% | 6.5 s 1.5 charged | 71% HP left on average | |
| 13 | groundMud-Slap rockRock WreckergroundEarthquake | 5.167 | 100% | 6.0 s 0.3 charged | 76% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.129 | 100% | 7.5 s 1.7 charged | 74% HP left on average | |
| 15 | electricThunder Shock rockRock SlidefightingSuperpower | 5.026 | 83% | 5.5 s 1.2 charged | 66% HP left on average | |
| 16 | groundMud-Slap groundEarthquakerockStone Edge | 4.767 | 100% | 6.0 s 0.3 charged | 73% HP left on average | |
| 17 | ghostShadow Claw ghostShadow BalldarkBrutal Swing | 4.725 | 83% | 5.5 s 1.2 charged | 61% HP left on average | |
| 18 | groundMud Shot rockRock SlidewaterMuddy Water | 4.524 | 83% | 5.5 s 1.3 charged | 62% HP left on average | |
| 19 | rockRock Throw rockStone EdgegroundBulldoze | 4.499 | 100% | 6.0 s 0.3 charged | 69% HP left on average | |
| 20 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 4.454 | 100% | 7.5 s 1.7 charged | 63% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.