Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Low Sweep
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 4.681 | 100% | 7.5 s 2.0 charged | 79% HP left on average | |
| 2 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 4.447 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 3 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 4.097 | 100% | 8.5 s 2.0 charged | 76% HP left on average | |
| 4 | psychicExtrasensory flyingAeroblast++flyingFly | 3.582 | 100% | 10.0 s 2.0 charged | 72% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.324 | 100% | 9.0 s 2.0 charged | 70% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.233 | 100% | 7.5 s 2.0 charged | 69% HP left on average | |
| 7 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.189 | 100% | 7.5 s 2.0 charged | 69% HP left on average | |
| 8 | ghostAstonish ghostShadow BallghostOminous Wind | 3.146 | 100% | 8.5 s 2.0 charged | 68% HP left on average | |
| 9 | ghostHex ghostShadow BallghostOminous Wind | 2.932 | 100% | 6.5 s 2.0 charged | 66% HP left on average | |
| 10 | psychicConfusion ghostShadow BallpsychicPsychic | 2.902 | 100% | 8.5 s 2.0 charged | 66% HP left on average | |
| 11 | ghostHex ghostShadow BallfireBlast Burn | 2.826 | 100% | 6.5 s 2.0 charged | 65% HP left on average | |
| 12 | flyingPeck fairyDazzling GleampsychicPsyshock | 2.710 | 100% | 7.5 s 2.0 charged | 63% HP left on average | |
| 13 | psychicPsycho Cut flyingBrave BirdflyingFly | 2.692 | 100% | 5.5 s 2.0 charged | 63% HP left on average | |
| 14 | psychicConfusion fairyMoonblastpsychicPsyshock | 2.492 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 15 | ghostHex ghostShadow BallghostShadow Punch | 2.481 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 16 | fairyFairy Wind fairyMoonblastflyingFly | 2.354 | 100% | 5.5 s 2.0 charged | 58% HP left on average | |
| 17 | fightingLow Kick ghostShadow BallghostRage Fist | 2.281 | 100% | 7.5 s 2.0 charged | 56% HP left on average | |
| 18 | psychicConfusion psychicPsyshockghostShadow Ball | 2.247 | 100% | 8.5 s 2.0 charged | 55% HP left on average | |
| 19 | ghostHex ghostShadow BallghostNight Shade | 2.157 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 20 | grassLeafage flyingBrave BirdghostShadow Sneak | 2.107 | 100% | 7.5 s 2.0 charged | 53% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.