Shadow Annihilape counters
fightingghostFighting-type Female Grunt ยท slot 3Grunt
CP
7,017
Attack
400.9
x1.2 Shadow
Defense
197.4
x0.83 Shadow
HP
155
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Close Combat
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut ghostMoongeist BeamdragonOutrage | 8.048 | 100% | 7.5 s 1.0 charged | 88% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 7.857 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 3 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 5.619 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.619 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForcedragonDragon Claw | 5.244 | 100% | 9.5 s 1.0 charged | 81% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastflyingFly | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 8 | flyingPeck fairyDazzling GleampsychicPsyshock | 4.800 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 9 | psychicConfusion ghostShadow BallpsychicPsychic | 4.625 | 100% | 8.5 s 1.0 charged | 78% HP left on average | |
| 10 | ghostShadow Claw ghostShadow BallghostShadow Punch | 4.467 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 11 | fireEmber ghostShadow BallfireHeat Wave | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 12 | fightingLow Kick ghostShadow BallghostRage Fist | 4.143 | 100% | 7.5 s 1.0 charged | 76% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 3.969 | 100% | 8.5 s 1.0 charged | 75% HP left on average | |
| 14 | ghostShadow Claw ghostShadow BallghostShadow Punch | 3.829 | 100% | 7.5 s 1.0 charged | 74% HP left on average | |
| 15 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 3.762 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 16 | psychicConfusion fairyMoonblastpsychicFuture Sight | 3.675 | 100% | 8.5 s 1.0 charged | 73% HP left on average | |
| 17 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 3.429 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 18 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 3.182 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 19 | fightingLow Kick ghostRage FisticeIce Punch | 3.076 | 100% | 11.5 s 2.0 charged | 67% HP left on average | |
| 20 | psychicExtrasensory flyingAeroblast++flyingFly | 2.189 | 100% | 9.5 s 2.0 charged | 54% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.