Shadow Hitmontop counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
4,624
Attack
320.7
x1.2 Shadow
Defense
227.2
x0.83 Shadow
HP
91
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Counter / Triple Axel
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 6.875 | 100% | 8.0 s 0.0 charged | 85% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 6.567 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.556 | 100% | 7.0 s 1.0 charged | 85% HP left on average | |
| 4 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.833 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.619 | 100% | 7.5 s 1.0 charged | 82% HP left on average | |
| 6 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.600 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 7 | ghostHex ghostShadow BalliceIcy Wind | 5.375 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 8 | ghostAstonish psychicPsychicghostShadow Ball | 5.286 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 9 | ghostAstonish ghostShadow BalliceIcy Wind | 5.265 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 10 | poisonAcid psychicPsyshockpsychicFuture Sight | 5.200 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 11 | fairyFairy Wind fairyMoonblastflyingFly | 5.100 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 12 | ghostShadow Claw fightingClose CombatfireFire Punch | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 13 | fightingLow Kick fightingClose CombatghostShadow Ball | 4.833 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 14 | ghostHex fireBlast BurnfairyDisarming Voice | 4.643 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 15 | psychicConfusion psychicPsyshockpsychicPsychic | 4.467 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 16 | ghostHex psychicPsychicghostShadow Ball | 4.467 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 17 | flyingAir Slash flyingHurricaneflyingAir Cutter | 4.400 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 18 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 4.371 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 19 | fireEmber ghostShadow BallfireHeat Wave | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 20 | ghostShadow Claw psychicPsyshockpsychicPsychic | 4.200 | 100% | 5.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.