Shadow Hitmonlee counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Double Kick / Blaze Kick
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw fairyPlay RoughghostShadow Ball | 5.773 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.593 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 2.262 | 100% | 7.5 s 2.0 charged | 56% HP left on average | |
| 4 | dragonDragon Tail ghostShadow ForceghostShadow Ball | 2.206 | 100% | 7.5 s 2.0 charged | 55% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 2.185 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 6 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.046 | 100% | 6.0 s 2.0 charged | 51% HP left on average | |
| 7 | ghostHex fireBlast BurnfairyDisarming Voice | 1.893 | 100% | 6.0 s 2.0 charged | 47% HP left on average | |
| 8 | psychicConfusion psychicPsyshockfireV-create | 1.871 | 100% | 6.0 s 2.0 charged | 47% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.871 | 100% | 7.0 s 2.0 charged | 47% HP left on average | |
| 10 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.818 | 100% | 8.5 s 2.0 charged | 45% HP left on average | |
| 11 | dragonDragon Breath psychicMist BallpsychicPsychic | 1.653 | 100% | 8.0 s 2.0 charged | 40% HP left on average | |
| 12 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 1.620 | 100% | 6.0 s 2.0 charged | 38% HP left on average | |
| 13 | psychicConfusion psychicFuture SightfairyMoonblast | 1.594 | 100% | 7.0 s 1.0 charged | 37% HP left on average | |
| 14 | dragonDragon Tail groundEarthquakedragonOutrage | 1.587 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 15 | waterWaterfall waterHydro PumpwaterSurf | 1.583 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 16 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.583 | 100% | 6.0 s 2.0 charged | 37% HP left on average | |
| 17 | fireEmber ghostShadow BallfireHeat Wave | 1.556 | 100% | 6.0 s 2.0 charged | 36% HP left on average | |
| 18 | groundMud Shot groundEarthquakegroundEarth Power | 1.538 | 100% | 7.0 s 2.0 charged | 35% HP left on average | |
| 19 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 1.525 | 100% | 8.5 s 2.0 charged | 34% HP left on average | |
| 20 | psychicExtrasensory waterHydro PumpwaterScald | 1.512 | 100% | 7.5 s 2.0 charged | 34% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.