Shadow Hitmonlee counters
fightingFighting-type Female Grunt ยท slot 2Grunt
CP
5,526
Attack
408.1
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
91
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Low Kick / Close CombatRock Smash / Close CombatDouble Kick / Close CombatLow Kick / Low SweepRock Smash / Low SweepDouble Kick / Low SweepLow Kick / Stone EdgeRock Smash / Stone EdgeDouble Kick / Stone EdgeLow Kick / Blaze KickRock Smash / Blaze KickDouble Kick / Blaze Kick
Best counters against Low Kick / Low Sweep
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 7.034 | 100% | 8.0 s 1.0 charged | 86% HP left on average | |
| 2 | psychicPsycho Cut psychicFuture SightdragonOutrage | 6.280 | 100% | 7.5 s 2.0 charged | 84% HP left on average | |
| 3 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.892 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 4 | ghostHex ghostShadow BalliceIcy Wind | 5.829 | 100% | 6.5 s 2.0 charged | 83% HP left on average | |
| 5 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 5.070 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 6 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.070 | 100% | 7.5 s 2.0 charged | 80% HP left on average | |
| 7 | flyingPeck fairyDazzling GleampsychicPsyshock | 5.000 | 100% | 5.5 s 2.0 charged | 80% HP left on average | |
| 8 | ghostHex fireBlast BurnfairyDisarming Voice | 5.000 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 9 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 4.902 | 100% | 6.5 s 2.0 charged | 80% HP left on average | |
| 10 | ghostAstonish ghostShadow BalliceIcy Wind | 4.780 | 100% | 8.5 s 2.0 charged | 79% HP left on average | |
| 11 | psychicConfusion psychicPsyshockpsychicPsychic | 4.769 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 12 | ghostHex psychicPsychicghostShadow Ball | 4.769 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 13 | psychicConfusion psychicPsychicpsychicPsybeam | 4.724 | 100% | 8.0 s 1.0 charged | 79% HP left on average | |
| 14 | poisonAcid psychicPsyshockpsychicFuture Sight | 4.694 | 100% | 5.5 s 2.0 charged | 79% HP left on average | |
| 15 | fireEmber ghostShadow BallfireHeat Wave | 4.613 | 100% | 6.5 s 2.0 charged | 78% HP left on average | |
| 16 | fairyFairy Wind fairyMoonblastflyingFly | 4.548 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 17 | psychicConfusion fairyMoonblastpsychicPsyshock | 4.387 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 18 | flyingGust flyingAir CutterpoisonSludge Bomb | 4.306 | 100% | 6.5 s 2.0 charged | 77% HP left on average | |
| 19 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 4.059 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 20 | ghostHex psychicPsychicghostShadow Ball | 4.000 | 100% | 6.5 s 2.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.