Shadow Timburr counters
fightingFighting-type Female Grunt · slot 1Grunt
CP
2,813
Attack
253.9
x1.2 Shadow
Defense
103.8
x0.83 Shadow
HP
118
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Low Kick / Brick Break
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyCharm fairyPlay RoughghostShadow Ball | 6.158 | 100% | 7.0 s 1.0 charged | 84% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 5.829 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 3 | psychicConfusion psychicPsystrikepsychicPsychic | 5.219 | 100% | 4.0 s 0.0 charged | 81% HP left on average | |
| 4 | dragonDragon Tail flyingAeroblast++flyingFly | 5.200 | 100% | 6.5 s 2.0 charged | 81% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 5.094 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 6 | dragonDragon Tail flyingAeroblast++flyingFly | 4.667 | 100% | 6.5 s 2.0 charged | 79% HP left on average | |
| 7 | psychicPsycho Cut psychicFuture SightdragonOutrage | 4.486 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.275 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 9 | fairyCharm psychicPsyshockpsychicFuture Sight | 4.087 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 10 | bugFury Cutter flyingAerial AceghostShadow Ball | 4.032 | 100% | 7.0 s 2.0 charged | 75% HP left on average | |
| 11 | psychicConfusion psychicPsychicdarkDark Pulse | 3.972 | 100% | 6.0 s 1.0 charged | 75% HP left on average | |
| 12 | psychicExtrasensory psychicPsyshockghostShadow Ball | 3.972 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 13 | electricThunder Shock flyingDrill PeckelectricZap Cannon | 3.951 | 100% | 5.5 s 2.0 charged | 75% HP left on average | |
| 14 | flyingWing Attack flyingFlyflyingSky Attack | 3.951 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 15 | flyingWing Attack flyingBrave BirdflyingFly | 3.951 | 100% | 6.5 s 2.0 charged | 75% HP left on average | |
| 16 | psychicConfusion psychicPsychicpsychicPsybeam | 3.914 | 100% | 6.0 s 1.0 charged | 74% HP left on average | |
| 17 | groundMud Shot groundEarth PowerfightingFocus Blast | 3.902 | 100% | 6.5 s 2.0 charged | 74% HP left on average | |
| 18 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 3.825 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 19 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.825 | 100% | 7.5 s 2.0 charged | 74% HP left on average | |
| 20 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 3.804 | 100% | 6.0 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.