Shadow Mankey counters
fightingFighting-type Female Grunt ยท slot 1Grunt
CP
2,494
Attack
278.6
x1.2 Shadow
Defense
98.7
x0.83 Shadow
HP
81
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Karate Chop / Cross Chop
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyCharm fairyDazzling GleampsychicSynchronoise | 10.000 | 100% | 3.0 s 0.0 charged | 92% HP left on average | |
| 2 | psychicConfusion flyingBrave BirdflyingFly | 10.000 | 100% | 4.0 s 0.0 charged | 91% HP left on average | |
| 3 | flyingGust flyingAir CutterpoisonSludge Bomb | 10.000 | 100% | 4.0 s 0.0 charged | 90% HP left on average | |
| 4 | psychicConfusion psychicPsychicpsychicPsybeam | 10.000 | 100% | 4.0 s 0.0 charged | 95% HP left on average | |
| 5 | psychicConfusion fairyMoonblastpsychicPsyshock | 10.000 | 100% | 4.0 s 0.0 charged | 92% HP left on average | |
| 6 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 4.0 s 0.0 charged | 96% HP left on average | |
| 7 | fairyCharm fairyDazzling GleampsychicPsyshock | 10.000 | 100% | 4.5 s 1.0 charged | 92% HP left on average | |
| 8 | fairyCharm fairyPlay RoughghostShadow Ball | 10.000 | 100% | 4.5 s 1.0 charged | 93% HP left on average | |
| 9 | psychicConfusion psychicPsychicfightingFocus Blast | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 10 | psychicConfusion psychicPsyshockpsychicFuture Sight | 10.000 | 100% | 5.0 s 1.0 charged | 91% HP left on average | |
| 11 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 12 | psychicConfusion psychicFuture SightfairyMoonblast | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 13 | psychicConfusion psychicPsyshockpsychicPsychic | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 14 | psychicPsycho Cut psychicFuture SightghostMoongeist Beam | 10.000 | 100% | 6.0 s 1.0 charged | 93% HP left on average | |
| 15 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 10.000 | 100% | 6.5 s 1.0 charged | 92% HP left on average | |
| 16 | psychicExtrasensory flyingAeroblast++flyingAeroblast | 10.000 | 100% | 8.0 s 1.0 charged | 92% HP left on average | |
| 17 | fairyFairy Wind fairyMoonblastflyingFly | 10.000 | 100% | 5.5 s 2.0 charged | 92% HP left on average | |
| 18 | ghostHex ghostShadow BalliceIcy Wind | 10.000 | 100% | 7.0 s 2.0 charged | 92% HP left on average | |
| 19 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 10.000 | 100% | 7.5 s 2.0 charged | 92% HP left on average | |
| 20 | ghostAstonish ghostShadow BalliceIcy Wind | 9.923 | 100% | 6.5 s 1.0 charged | 90% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.