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PoGoBud

Shadow Mankey counters

fightingFighting-type Female Grunt ยท slot 1Grunt
CP
2,494
Attack
278.6
x1.2 Shadow
Defense
98.7
x0.83 Shadow
HP
81

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Scratch / Brick Break

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Mankey
#PokemonMovesPowerWinsTimeResult
1
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
10.000
100%4.0 s
0.0 charged
93% HP left on average
2
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
10.000
100%5.0 s
0.0 charged
90% HP left on average
3
Stakataka
normalTake Down
steelFlash CannongroundBulldoze
10.000
100%6.0 s
1.0 charged
92% HP left on average
4
Dragapult
ghostAstonish
dragonOutrageghostShadow Ball
9.889
100%4.5 s
0.0 charged
90% HP left on average
5
Hoopa
psychicConfusion
psychicPsychicpsychicPsybeam
9.563
100%4.0 s
0.0 charged
90% HP left on average
6
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
9.458
100%4.5 s
1.0 charged
89% HP left on average
7
Zacian (Crowned Sword)
flyingAir Slash
fairyPlay RoughfightingClose Combat
9.333
100%4.5 s
0.0 charged
89% HP left on average
8
Marshadow
fightingCounter
fightingClose CombatfireFire Punch
9.000
100%5.0 s
0.0 charged
89% HP left on average
9
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
8.833
100%5.0 s
1.0 charged
89% HP left on average
10
Solgaleo
psychicZen Headbutt
psychicPsychic FangssteelIron Head
8.407
100%4.5 s
0.0 charged
88% HP left on average
11
Hisuian Avalugg
icePowder Snow
iceBlizzardiceIcy Wind
8.174
100%7.0 s
2.0 charged
88% HP left on average
12
Jirachi
psychicConfusion
fairyDazzling GleampsychicPsychic
8.125
100%4.0 s
0.0 charged
88% HP left on average
13
Shadow Rhyperior
groundMud-Slap
groundEarthquakefightingSuperpower
8.000
100%4.5 s
0.0 charged
88% HP left on average
14
Shadow Mismagius
psychicPsywave
fairyDazzling GleamghostShadow Ball
7.667
100%4.5 s
0.0 charged
87% HP left on average
15
Chandelure
ghostAstonish
fireOverheatghostPoltergeist
7.667
100%4.5 s
0.0 charged
87% HP left on average
16
Shadow Chandelure
ghostAstonish
fireOverheatghostPoltergeist
7.667
100%4.5 s
0.0 charged
87% HP left on average
17
Aurorus
icePowder Snow
iceBlizzardiceWeather Ball (Ice)
7.355
100%5.5 s
2.0 charged
86% HP left on average
18
Mimikyu
fairyCharm
fairyPlay RoughghostShadow Ball
7.278
100%4.5 s
0.0 charged
86% HP left on average
19
Blacephalon
ghostAstonish
fireMind BlownfireOverheat
7.111
100%4.5 s
0.0 charged
86% HP left on average
20
Shadow Heatran
fireFire Spin
fireFire BlaststeelIron Head
6.741
100%4.5 s
0.0 charged
85% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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