Shadow Snorlax counters
normalFemale Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.641 | 100% | 10.7 s 1.5 charged | 73% HP left on average | |
| 2 | darkSnarl fightingFocus BlastdarkDark Pulse | 3.635 | 100% | 9.6 s 1.2 charged | 66% HP left on average | |
| 3 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 3.556 | 100% | 7.5 s 1.1 charged | 71% HP left on average | |
| 4 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.391 | 100% | 7.5 s 1.1 charged | 66% HP left on average | |
| 5 | fightingKarate Chop fightingClose CombatdarkNight Slash | 3.217 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 3.026 | 100% | 9.1 s 1.2 charged | 64% HP left on average | |
| 7 | darkSucker Punch fightingFocus BlastflyingHurricane | 3.022 | 90% | 11.8 s 1.7 charged | 60% HP left on average | |
| 8 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.803 | 95% | 13.9 s 2.7 charged | 57% HP left on average | |
| 9 | psychicPsywave fightingSuperpowerdarkFoul Play | 2.759 | 62% | 12.5 s 2.5 charged | 46% HP left on average | |
| 10 | steelMetal Claw steelSunsteel StrikesteelIron Head | 2.747 | 67% | 11.8 s 1.5 charged | 47% HP left on average | |
| 11 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 2.721 | 100% | 11.6 s 2.5 charged | 58% HP left on average | |
| 12 | fightingCounter fightingCross ChopnormalHyper Beam | 2.716 | 90% | 13.6 s 2.7 charged | 59% HP left on average | |
| 13 | darkSucker Punch darkPaybackflyingFly | 2.669 | 95% | 14.9 s 2.8 charged | 57% HP left on average | |
| 14 | psychicPsywave fightingSuperpowerdarkFoul Play | 2.666 | 57% | 11.4 s 2.1 charged | 43% HP left on average | |
| 15 | rockSmack Down rockStone EdgedarkBrutal Swing | 2.625 | 95% | 11.5 s 1.7 charged | 57% HP left on average | |
| 16 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.615 | 100% | 9.1 s 1.2 charged | 59% HP left on average | |
| 17 | psychicConfusion fightingAura SpheresteelDoom Desire | 2.547 | 67% | 13.0 s 2.1 charged | 46% HP left on average | |
| 18 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.544 | 100% | 8.6 s 1.2 charged | 59% HP left on average | |
| 19 | fightingCounter fightingCross ChopnormalHyper Beam | 2.532 | 86% | 14.9 s 2.9 charged | 54% HP left on average | |
| 20 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.497 | 67% | 10.1 s 1.3 charged | 45% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.