Shadow Gyarados counters
waterflyingFemale Grunt · slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Dragon Breath / Crunch
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 4.967 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 2 | ghostShadow Claw electricThunderghostShadow Ball | 3.140 | 100% | 8.5 s 2.0 charged | 68% HP left on average | |
| 3 | ghostShadow Claw electricThunder PunchrockRock Slide | 3.100 | 100% | 5.5 s 1.0 charged | 68% HP left on average | |
| 4 | electricThunder Shock electricThunderelectricThunder Punch | 2.429 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 5 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 2.400 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 6 | electricThunder Shock electricWild ChargeelectricThunder | 2.343 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 7 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 2.325 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 8 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 2.100 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 9 | electricThunder Shock electricWild ChargegrassEnergy Ball | 2.029 | 100% | 5.5 s 1.0 charged | 51% HP left on average | |
| 10 | electricThunder Shock electricThunderelectricThunder Punch | 1.889 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 11 | electricThunder Shock electricWild ChargeelectricThunder | 1.822 | 100% | 5.5 s 1.0 charged | 45% HP left on average | |
| 12 | fairyGeomancy electricThunderfairyMoonblast | 1.685 | 100% | 8.5 s 2.0 charged | 41% HP left on average | |
| 13 | steelMetal Claw normalGiga ImpactfairyPlay Rough | 1.680 | 100% | 10.0 s 2.0 charged | 40% HP left on average | |
| 14 | iceIce Fang normalGiga ImpactfairyMoonblast | 1.602 | 100% | 10.0 s 2.0 charged | 38% HP left on average | |
| 15 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.556 | 100% | 12.0 s 3.0 charged | 36% HP left on average | |
| 16 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 1.544 | 100% | 5.5 s 1.0 charged | 35% HP left on average | |
| 17 | darkSucker Punch darkDark PulsedarkFoul Play | 1.437 | 100% | 9.5 s 2.0 charged | 30% HP left on average | |
| 18 | fairyCharm rockAncient PowerfairyDazzling Gleam | 1.402 | 100% | 10.0 s 2.0 charged | 29% HP left on average | |
| 19 | normalTackle rockPower GemrockRock Slide | 1.396 | 100% | 9.5 s 2.0 charged | 28% HP left on average | |
| 20 | fairyCharm fairyMoonblastfairyDazzling Gleam | 1.386 | 100% | 11.5 s 2.0 charged | 28% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.