Shadow Gyarados counters
waterflyingFemale Grunt · slot 3Grunt
CP
7,285
Attack
429.7
x1.2 Shadow
Defense
205.6
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Bite / Crunch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath electricThunder PunchdragonDraco Meteor | 4.500 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 2 | ghostShadow Claw electricThunder PunchrockRock Slide | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 3 | electricThunder Shock electricAura Wheel (Electric)electricWild Charge | 3.375 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 4 | electricThunder Shock electricThunderelectricThunder Punch | 3.300 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 5 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 3.260 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 6 | electricThunder Shock electricWild ChargeelectricThunder | 3.180 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 7 | psychicPsycho Cut electricWild ChargefairyPlay Rough | 2.900 | 100% | 5.5 s 1.0 charged | 66% HP left on average | |
| 8 | electricThunder Shock electricWild ChargegrassEnergy Ball | 2.760 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 9 | electricThunder Shock electricThunderelectricThunder Punch | 2.750 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 10 | ghostShadow Claw electricThunder PunchgrassSolar Beam | 2.717 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 11 | electricThunder Shock electricWild ChargeelectricThunder | 2.650 | 100% | 5.5 s 1.0 charged | 62% HP left on average | |
| 12 | ghostShadow Claw electricThunderghostShadow Ball | 2.220 | 100% | 8.5 s 2.0 charged | 55% HP left on average | |
| 13 | darkSucker Punch darkPaybackfightingClose Combat | 2.097 | 100% | 10.0 s 2.0 charged | 52% HP left on average | |
| 14 | fightingKarate Chop rockRock SlidedarkNight Slash | 1.774 | 100% | 11.0 s 3.0 charged | 44% HP left on average | |
| 15 | iceIce Fang normalGiga ImpactfairyMoonblast | 1.697 | 100% | 11.5 s 2.0 charged | 41% HP left on average | |
| 16 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 1.612 | 100% | 8.0 s 2.0 charged | 38% HP left on average | |
| 17 | darkSnarl electricThunder PunchdarkFoul Play | 1.611 | 100% | 12.5 s 3.0 charged | 38% HP left on average | |
| 18 | fairyGeomancy electricThunderfairyMoonblast | 1.606 | 100% | 8.5 s 2.0 charged | 38% HP left on average | |
| 19 | flyingWing Attack flyingBrave BirddarkPayback | 1.593 | 100% | 8.0 s 2.0 charged | 37% HP left on average | |
| 20 | darkSucker Punch flyingHurricaneflyingOblivion Wing | 1.570 | 100% | 9.0 s 2.0 charged | 36% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.