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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Snorlax counters

normalFemale Grunt · slot 2Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Psywave / Earthquake

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Yveltal
flyingGust
fightingFocus BlastflyingHurricane
5.615
100%11.0 s
2.0 charged
82% HP left on average
2
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
5.154
100%11.0 s
2.0 charged
81% HP left on average
3
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
5.143
100%10.0 s
2.0 charged
81% HP left on average
4
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
5.059
100%9.0 s
1.0 charged
80% HP left on average
5
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
4.979
100%13.0 s
2.0 charged
80% HP left on average
6
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
4.610
100%12.0 s
3.0 charged
78% HP left on average
7
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
4.486
100%10.0 s
2.0 charged
78% HP left on average
8
Zarude
darkBite
grassPower WhipgrassEnergy Ball
4.426
100%13.5 s
3.0 charged
77% HP left on average
9
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
4.390
100%12.0 s
3.0 charged
77% HP left on average
10
Shadow Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
4.390
100%12.0 s
3.0 charged
77% HP left on average
11
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
4.277
100%13.5 s
3.0 charged
77% HP left on average
12
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
4.257
100%10.0 s
2.0 charged
77% HP left on average
13
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
4.255
100%11.0 s
3.0 charged
76% HP left on average
14
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
4.119
100%7.5 s
1.0 charged
76% HP left on average
15
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
4.102
100%14.0 s
3.0 charged
76% HP left on average
16
Pangoro
fightingLow Kick
fightingClose CombatdarkNight Slash
4.042
100%6.5 s
1.0 charged
75% HP left on average
17
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
4.034
100%11.0 s
2.0 charged
75% HP left on average
18
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
3.878
100%14.0 s
3.0 charged
74% HP left on average
19
Galarian Articuno
psychicConfusion
flyingBrave BirdflyingFly
3.875
100%8.5 s
1.0 charged
74% HP left on average
20
Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
3.829
100%11.5 s
2.0 charged
74% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.