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PoGoBud

Shadow Poliwrath counters

waterfightingFemale Grunt ยท slot 2Grunt
CP
5,565
Attack
336.2
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
134

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Mud Shot / Dynamic Punch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Poliwrath
#PokemonMovesPowerWinsTimeResult
1
Zapdos
electricThunder Shock
electricZap CannonflyingDrill Peck
10.000
100%5.5 s
2.0 charged
91% HP left on average
2
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
10.000
100%5.5 s
2.0 charged
91% HP left on average
3
Shadow Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
10.000
100%5.5 s
2.0 charged
91% HP left on average
4
Enamorus (Incarnate)
fairyFairy Wind
flyingFlyfairyDazzling Gleam
10.000
100%5.5 s
2.0 charged
90% HP left on average
5
Enamorus (Therian)
fairyFairy Wind
fairyMoonblastflyingFly
10.000
100%5.5 s
2.0 charged
93% HP left on average
6
Moltres
flyingWing Attack
flyingFlyflyingSky Attack
10.000
100%6.5 s
2.0 charged
91% HP left on average
7
Celebi
psychicConfusion
grassLeaf StormgrassSeed Bomb
10.000
100%6.5 s
2.0 charged
92% HP left on average
8
Salamence
dragonDragon Tail
flyingFlydragonDraco Meteor
10.000
100%6.5 s
2.0 charged
94% HP left on average
9
Shadow Salamence
dragonDragon Tail
flyingFlydragonDraco Meteor
10.000
100%6.5 s
2.0 charged
92% HP left on average
10
Togekiss
flyingPeck
fairyDazzling GleamflyingAerial Ace
10.000
100%6.5 s
2.0 charged
94% HP left on average
11
Yanmega
flyingWing Attack
flyingAerial AcebugBug Buzz
10.000
100%6.5 s
2.0 charged
94% HP left on average
12
Shadow Gliscor
flyingWing Attack
flyingAcrobaticsflyingAerial Ace
10.000
100%6.5 s
2.0 charged
93% HP left on average
13
Serperior
grassVine Whip
grassFrenzy PlantgrassGrass Knot
10.000
100%6.5 s
2.0 charged
90% HP left on average
14
Shadow Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
10.000
100%6.5 s
2.0 charged
91% HP left on average
15
Chesnaught
grassVine Whip
grassFrenzy PlantgrassSolar Beam
10.000
100%6.5 s
2.0 charged
91% HP left on average
16
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
10.000
100%6.5 s
2.0 charged
92% HP left on average
17
Bombirdier
flyingWing Attack
flyingFlyflyingAerial Ace
10.000
100%6.5 s
2.0 charged
93% HP left on average
18
Shadow Scyther
bugFury Cutter
flyingAerial AcegrassTrailblaze
10.000
100%7.0 s
2.0 charged
93% HP left on average
19
Dragonite
dragonDragon Breath
flyingHurricaneelectricThunder Punch
10.000
100%7.0 s
2.0 charged
94% HP left on average
20
Shadow Jumpluff
fairyFairy Wind
flyingAcrobaticsgrassSolar Beam
10.000
100%7.5 s
2.0 charged
92% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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