Shadow Poliwrath counters
waterfightingFemale Grunt ยท slot 2Grunt
CP
5,565
Attack
336.2
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Bubble / Hydro PumpRock Smash / Hydro PumpMud Shot / Hydro PumpBubble / Dynamic PunchRock Smash / Dynamic PunchMud Shot / Dynamic PunchBubble / Ice PunchRock Smash / Ice PunchMud Shot / Ice PunchBubble / Power-Up PunchRock Smash / Power-Up PunchMud Shot / Power-Up PunchBubble / ScaldRock Smash / ScaldMud Shot / ScaldBubble / Icy WindRock Smash / Icy WindMud Shot / Icy Wind
Best counters against Mud Shot / Ice Punch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassBullet Seed grassFrenzy PlantgrassLeaf Blade | 9.500 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 2 | psychicConfusion psychicFuture SightfairyMoonblast | 2.263 | 100% | 8.5 s 2.0 charged | 56% HP left on average | |
| 3 | psychicConfusion psychicPsyshockpsychicPsychic | 2.191 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 4 | waterWaterfall electricThunderwaterOrigin Pulse | 2.183 | 100% | 10.0 s 2.0 charged | 54% HP left on average | |
| 5 | normalLock-On electricThunderfightingFocus Blast | 2.169 | 100% | 10.0 s 2.0 charged | 54% HP left on average | |
| 6 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.167 | 100% | 6.5 s 2.0 charged | 54% HP left on average | |
| 7 | electricThunder Shock electricThunderboltfightingSuperpower | 2.121 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 8 | iceIce Fang fightingClose CombatnormalGiga Impact | 2.049 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 9 | normalLock-On electricZap CannonfightingFocus Blast | 2.012 | 100% | 9.0 s 2.0 charged | 50% HP left on average | |
| 10 | icePowder Snow flyingHurricaneiceBlizzard | 1.978 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 11 | psychicConfusion psychicPsychicwaterScald | 1.938 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 12 | psychicConfusion psychicPsychicwaterScald | 1.938 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 13 | fireIncinerate flyingBrave BirdgrassSolar Beam | 1.938 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 14 | psychicConfusion fairyDazzling GleampsychicPsychic | 1.893 | 100% | 8.5 s 2.0 charged | 47% HP left on average | |
| 15 | normalTake Down groundEarth PowerfireOverheat | 1.876 | 100% | 10.0 s 2.0 charged | 47% HP left on average | |
| 16 | psychicConfusion psychicFuture SightfairyMoonblast | 1.867 | 100% | 8.5 s 2.0 charged | 46% HP left on average | |
| 17 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.862 | 100% | 7.5 s 2.0 charged | 46% HP left on average | |
| 18 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.857 | 100% | 8.5 s 2.0 charged | 46% HP left on average | |
| 19 | psychicZen Headbutt grassSolar BeampsychicPsychic Fangs | 1.846 | 100% | 10.0 s 2.0 charged | 46% HP left on average | |
| 20 | normalQuick Attack psychicPsyshockelectricThunderbolt | 1.840 | 100% | 5.5 s 2.0 charged | 46% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.