Shadow Poliwrath counters
waterfightingFemale Grunt · slot 2Grunt
CP
5,565
Attack
336.2
x1.2 Shadow
Defense
203.5
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Bubble / Hydro PumpRock Smash / Hydro PumpMud Shot / Hydro PumpBubble / Dynamic PunchRock Smash / Dynamic PunchMud Shot / Dynamic PunchBubble / Ice PunchRock Smash / Ice PunchMud Shot / Ice PunchBubble / Power-Up PunchRock Smash / Power-Up PunchMud Shot / Power-Up PunchBubble / ScaldRock Smash / ScaldMud Shot / ScaldBubble / Icy WindRock Smash / Icy WindMud Shot / Icy Wind
Best counters against Mud Shot / Icy Wind
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion psychicFuture SightfairyMoonblast | 1.748 | 100% | 10.5 s 2.0 charged | 43% HP left on average | |
| 2 | waterWaterfall electricThunderwaterOrigin Pulse | 1.667 | 100% | 10.0 s 2.0 charged | 40% HP left on average | |
| 3 | fireIncinerate flyingBrave BirdgrassSolar Beam | 1.590 | 100% | 8.5 s 2.0 charged | 37% HP left on average | |
| 4 | psychicConfusion psychicPsyshockelectricThunderbolt | 1.522 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 5 | psychicConfusion fairyDazzling GleampsychicPsychic | 1.509 | 100% | 8.5 s 2.0 charged | 34% HP left on average | |
| 6 | psychicConfusion psychicPsyshockpsychicPsychic | 1.509 | 100% | 8.5 s 2.0 charged | 34% HP left on average | |
| 7 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.483 | 100% | 9.5 s 2.0 charged | 33% HP left on average | |
| 8 | flyingAir Slash fightingClose CombatnormalGiga Impact | 1.480 | 100% | 8.5 s 2.0 charged | 32% HP left on average | |
| 9 | psychicPsywave normalHyper BeamfightingSuperpower | 1.474 | 100% | 11.0 s 2.0 charged | 32% HP left on average | |
| 10 | psychicPsycho Cut psychicFuture SightfairyMoonblast | 1.436 | 100% | 10.0 s 2.0 charged | 30% HP left on average | |
| 11 | bugFury Cutter electricTechno Blast (Electric)electricZap Cannon | 1.394 | 100% | 8.0 s 2.0 charged | 28% HP left on average | |
| 12 | waterWaterfall electricThunderwaterOrigin Pulse | 1.391 | 100% | 10.0 s 2.0 charged | 28% HP left on average | |
| 13 | psychicConfusion psychicFuture SightfairyMoonblast | 1.388 | 100% | 8.5 s 2.0 charged | 28% HP left on average | |
| 14 | psychicPsycho Cut psychicFuture SightdragonOutrage | 1.377 | 100% | 8.5 s 2.0 charged | 27% HP left on average | |
| 15 | fairyGeomancy fairyMoonblastelectricThunder | 1.377 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 16 | fightingLow Kick fightingClose CombatfightingSecret Sword | 1.370 | 100% | 10.5 s 3.0 charged | 27% HP left on average | |
| 17 | dragonDragon Tail electricFusion BoltdragonOutrage | 1.367 | 100% | 6.5 s 2.0 charged | 27% HP left on average | |
| 18 | fireFire Spin grassSolar BeamflyingHurricane | 1.360 | 100% | 10.0 s 2.0 charged | 26% HP left on average | |
| 19 | electricVolt Switch electricWild ChargepsychicPsyshock | 1.336 | 100% | 8.5 s 2.0 charged | 25% HP left on average | |
| 20 | psychicConfusion psychicPsychicpsychicPsybeam | 1.330 | 100% | 8.5 s 2.0 charged | 25% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.