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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Gardevoir counters

psychicfairyFemale Grunt · slot 2Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Charge Beam / Psychic

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Gardevoir
#PokemonMovesPowerWinsTimeResult
1
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
94% HP left on average
2
Shadow Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
10.000
100%6.5 s
1.0 charged
92% HP left on average
3
Shadow Ursaluna
normalTackle
groundHigh HorsepowernormalSwift
10.000
100%6.5 s
1.0 charged
90% HP left on average
4
Shadow Flygon
groundSand Attack
groundEarthquakegroundEarth Power
10.000
100%7.0 s
1.0 charged
91% HP left on average
5
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
10.000
100%7.5 s
1.0 charged
91% HP left on average
6
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
10.000
100%7.5 s
1.0 charged
92% HP left on average
7
Torterra
groundMud-Slap
grassFrenzy PlantgrassSolar Beam
10.000
100%8.0 s
2.0 charged
92% HP left on average
8
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakenormalHyper Beam
10.000
100%9.0 s
2.0 charged
92% HP left on average
9
Zygarde (Complete)
darkBite
groundEarthquakenormalHyper Beam
10.000
100%9.5 s
2.0 charged
95% HP left on average
10
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
9.750
100%4.5 s
1.0 charged
90% HP left on average
11
Nidoqueen
poisonPoison Jab
poisonSludge WavepoisonPoison Fang
9.300
100%7.5 s
1.0 charged
89% HP left on average
12
Shadow Torterra
groundMud-Slap
grassFrenzy PlantgrassSolar Beam
9.238
100%8.0 s
2.0 charged
89% HP left on average
13
Zekrom
dragonDragon Breath
steelFlash CannonelectricFusion Bolt
9.200
100%6.5 s
1.0 charged
89% HP left on average
14
Shadow Zekrom
dragonDragon Breath
steelFlash CannonelectricFusion Bolt
9.200
100%6.5 s
1.0 charged
89% HP left on average
15
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
9.200
100%7.5 s
1.0 charged
89% HP left on average
16
Toedscruel
groundMud Shot
groundEarth PowergrassSeed Bomb
9.053
100%12.0 s
3.0 charged
89% HP left on average
17
Giratina (Altered)
ghostShadow Claw
ghostShadow ForceghostShadow Sneak
8.964
100%7.5 s
1.0 charged
89% HP left on average
18
Mamoswine
groundMud-Slap
iceAvalancheiceIcicle Spear
8.958
100%6.5 s
1.0 charged
89% HP left on average
19
Palossand
groundSand Attack
ghostShadow BallgroundEarth Power
8.900
100%7.0 s
1.0 charged
89% HP left on average
20
Runerigus
ghostShadow Claw
ghostShadow BalldarkBrutal Swing
8.688
100%7.5 s
1.0 charged
88% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.