Shadow Gardevoir counters
psychicfairyFemale Grunt ยท slot 2Grunt
CP
6,636
Attack
429.7
x1.2 Shadow
Defense
214.9
x0.83 Shadow
HP
111
You 2 shields, Rocket 0. Grunts never shield.
Its movesetAny of 16 (averaged)Confusion / PsychicCharge Beam / PsychicCharm / PsychicMagical Leaf / PsychicConfusion / Dazzling GleamCharge Beam / Dazzling GleamCharm / Dazzling GleamMagical Leaf / Dazzling GleamConfusion / Shadow BallCharge Beam / Shadow BallCharm / Shadow BallMagical Leaf / Shadow BallConfusion / Triple AxelCharge Beam / Triple AxelCharm / Triple AxelMagical Leaf / Triple Axel
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 3.639 | 100% | 7.5 s 1.0 charged | 58% HP left on average | |
| 2 | steelMetal Sound steelIron HeaddarkDark Pulse | 3.434 | 100% | 7.5 s 1.0 charged | 63% HP left on average | |
| 3 | psychicConfusion steelDoom DesirefairyDazzling Gleam | 3.170 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 4 | ghostShadow Claw steelSunsteel StrikedarkDark Pulse | 2.990 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 5 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 2.928 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 6 | fireFire Spin steelIron HeadgrassSolar Beam | 2.927 | 100% | 8.0 s 1.4 charged | 64% HP left on average | |
| 7 | fireFire Spin steelIron HeadfireFire Blast | 2.846 | 100% | 8.0 s 1.4 charged | 63% HP left on average | |
| 8 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.604 | 75% | 8.3 s 1.4 charged | 52% HP left on average | |
| 9 | ghostShadow Claw ghostShadow BallfairyMoonblast | 2.481 | 100% | 7.5 s 1.0 charged | 56% HP left on average | |
| 10 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 2.460 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 11 | flyingWing Attack flyingBrave BirddarkPayback | 2.425 | 75% | 7.1 s 0.8 charged | 50% HP left on average | |
| 12 | ghostHex ghostShadow BallrockPower Gem | 2.369 | 100% | 6.5 s 1.0 charged | 56% HP left on average | |
| 13 | fairyFairy Wind steelGigaton HammersteelFlash Cannon | 2.347 | 100% | 7.5 s 1.0 charged | 56% HP left on average | |
| 14 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 2.344 | 100% | 7.5 s 1.0 charged | 56% HP left on average | |
| 15 | darkSucker Punch flyingHurricanedarkDark Pulse | 2.306 | 75% | 7.1 s 0.8 charged | 48% HP left on average | |
| 16 | darkBite steelFlash CannondarkDark Pulse | 2.239 | 75% | 5.6 s 0.8 charged | 48% HP left on average | |
| 17 | ghostShadow Claw ghostMoongeist BeamdarkDark Pulse | 2.192 | 100% | 6.5 s 1.0 charged | 50% HP left on average | |
| 18 | ghostShadow Claw steelIron HeaddarkDark Pulse | 2.111 | 100% | 7.5 s 1.0 charged | 48% HP left on average | |
| 19 | steelMetal Claw steelIron HeaddarkDark Pulse | 2.081 | 75% | 7.1 s 0.8 charged | 45% HP left on average | |
| 20 | darkBite steelFlash CannondarkDark Pulse | 2.068 | 75% | 7.8 s 1.4 charged | 46% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.