Shadow Snorlax counters
normalFemale Grunt ยท slot 1Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters, averaged over every moveset
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 4.397 | 81% | 10.3 s 1.5 charged | 50% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.885 | 95% | 7.6 s 1.1 charged | 66% HP left on average | |
| 3 | fightingLow Kick fightingClose CombatdarkNight Slash | 3.685 | 90% | 6.4 s 1.0 charged | 68% HP left on average | |
| 4 | darkSucker Punch fightingClose CombatfightingBrick Break | 3.492 | 90% | 7.5 s 1.2 charged | 58% HP left on average | |
| 5 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 3.097 | 86% | 8.8 s 1.1 charged | 47% HP left on average | |
| 6 | darkSnarl fightingFocus BlaststeelIron Head | 3.034 | 71% | 9.2 s 1.3 charged | 47% HP left on average | |
| 7 | darkSucker Punch flyingHurricanedarkDark Pulse | 2.894 | 76% | 10.8 s 1.5 charged | 42% HP left on average | |
| 8 | darkSucker Punch darkDark PulsedarkFoul Play | 2.835 | 71% | 8.5 s 1.2 charged | 49% HP left on average | |
| 9 | dragonDragon Breath dragonRoar of TimesteelIron Head | 2.824 | 81% | 8.9 s 1.3 charged | 49% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.785 | 67% | 9.9 s 2.1 charged | 44% HP left on average | |
| 11 | flyingPeck flyingBrave BirddarkDark Pulse | 2.735 | 76% | 7.4 s 1.1 charged | 51% HP left on average | |
| 12 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 2.677 | 67% | 10.5 s 1.5 charged | 35% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 2.671 | 90% | 7.4 s 1.1 charged | 48% HP left on average | |
| 14 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.603 | 81% | 8.9 s 1.3 charged | 47% HP left on average | |
| 15 | psychicConfusion flyingBrave BirdpsychicFuture Sight | 2.593 | 86% | 8.6 s 1.1 charged | 46% HP left on average | |
| 16 | fightingCounter fightingFocus BlastpsychicPsystrike | 2.378 | 81% | 8.4 s 1.0 charged | 43% HP left on average | |
| 17 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 2.301 | 71% | 9.2 s 1.4 charged | 37% HP left on average | |
| 18 | darkSucker Punch fightingDynamic PunchdarkPayback | 2.283 | 76% | 7.3 s 1.0 charged | 47% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.262 | 71% | 8.9 s 1.3 charged | 41% HP left on average | |
| 20 | psychicPsywave fightingSuperpowernormalHyper Beam | 2.061 | 43% | 10.4 s 2.0 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.