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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Snorlax counters

normalFemale Grunt · slot 1Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Lick / Superpower

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
4.188
100%6.5 s
1.0 charged
76% HP left on average
2
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
3.938
100%11.5 s
2.0 charged
75% HP left on average
3
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
3.350
100%10.5 s
1.0 charged
70% HP left on average
4
Shadow Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
3.320
100%13.5 s
2.0 charged
70% HP left on average
5
Regigigas
normalHidden Power
fightingFocus BlastnormalCrush Grip
3.245
100%14.5 s
2.0 charged
69% HP left on average
6
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
3.179
100%13.0 s
3.0 charged
69% HP left on average
7
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
3.132
100%15.0 s
3.0 charged
68% HP left on average
8
Urshifu (Single Strike)
darkSucker Punch
fightingClose CombatfightingDynamic Punch
3.125
100%7.5 s
1.0 charged
68% HP left on average
9
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
3.073
100%15.5 s
3.0 charged
67% HP left on average
10
Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
3.000
100%9.5 s
1.0 charged
67% HP left on average
11
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
2.958
100%13.0 s
2.0 charged
66% HP left on average
12
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
2.817
100%5.5 s
1.0 charged
64% HP left on average
13
Shadow Regigigas
normalHidden Power
fightingFocus BlastnormalCrush Grip
2.730
100%11.0 s
1.0 charged
63% HP left on average
14
Slaking
normalYawn
normalHyper BeamnormalBody Slam
2.659
100%15.0 s
2.0 charged
62% HP left on average
15
Shadow Slaking
normalYawn
normalHyper BeamnormalBody Slam
2.659
100%15.0 s
2.0 charged
62% HP left on average
16
Shadow Ursaring
fightingCounter
fightingClose CombatnormalHyper Beam
2.531
100%8.5 s
1.0 charged
60% HP left on average
17
Meloetta (Aria)
psychicConfusion
normalHyper BeampsychicPsyshock
2.431
100%12.5 s
1.0 charged
59% HP left on average
18
Shadow Staraptor
flyingGust
fightingClose CombatflyingBrave Bird
2.422
100%8.5 s
1.0 charged
59% HP left on average
19
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
2.359
100%8.5 s
1.0 charged
58% HP left on average
20
Oinkologne
normalTake Down
normalBody SlamgrassTrailblaze
2.293
100%15.5 s
3.0 charged
56% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.