Shadow Lapras counters
watericeFemale Grunt ยท slot 1Grunt
CP
5,681
Attack
307.4
x1.2 Shadow
Defense
193.3
x0.83 Shadow
HP
176
You 1 shield, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Frost Breath / Hydro PumpWater Gun / Hydro PumpPsywave / Hydro PumpFrost Breath / SurfWater Gun / SurfPsywave / SurfFrost Breath / BlizzardWater Gun / BlizzardPsywave / BlizzardFrost Breath / Skull BashWater Gun / Skull BashPsywave / Skull BashFrost Breath / Sparkling AriaWater Gun / Sparkling AriaPsywave / Sparkling Aria
Best counters, averaged over every moveset
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 3.725 | 100% | 7.3 s 1.1 charged | 67% HP left on average | |
| 2 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 3.583 | 100% | 7.6 s 1.1 charged | 72% HP left on average | |
| 3 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 3.508 | 100% | 8.6 s 1.3 charged | 67% HP left on average | |
| 4 | dragonDragon Tail electricFusion BoltrockStone Edge | 3.431 | 100% | 6.5 s 1.1 charged | 70% HP left on average | |
| 5 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 3.205 | 100% | 7.6 s 1.1 charged | 67% HP left on average | |
| 6 | electricVolt Switch electricWild ChargeelectricZap Cannon | 3.184 | 100% | 6.5 s 1.1 charged | 67% HP left on average | |
| 7 | fireIncinerate fireOverheatgroundEarth Power | 3.178 | 100% | 8.1 s 1.3 charged | 65% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 3.073 | 100% | 6.5 s 1.0 charged | 64% HP left on average | |
| 9 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 2.991 | 100% | 8.1 s 1.3 charged | 66% HP left on average | |
| 10 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 2.967 | 100% | 10.7 s 1.6 charged | 59% HP left on average | |
| 11 | ghostAstonish fightingFocus BlastrockPower Gem | 2.941 | 100% | 8.1 s 1.1 charged | 63% HP left on average | |
| 12 | electricThunder Shock fightingSuperpowerfightingDynamic Punch | 2.857 | 100% | 10.6 s 2.6 charged | 62% HP left on average | |
| 13 | fireFire Spin rockStone EdgefireFire Blast | 2.819 | 100% | 9.6 s 1.3 charged | 54% HP left on average | |
| 14 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.815 | 100% | 10.1 s 1.4 charged | 59% HP left on average | |
| 15 | waterWaterfall electricThunderwaterOrigin Pulse | 2.809 | 100% | 9.6 s 1.4 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.