Shadow Lapras counters
watericeFemale Grunt ยท slot 1Grunt
CP
5,681
Attack
307.4
x1.2 Shadow
Defense
193.3
x0.83 Shadow
HP
176
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Frost Breath / Hydro PumpWater Gun / Hydro PumpPsywave / Hydro PumpFrost Breath / SurfWater Gun / SurfPsywave / SurfFrost Breath / BlizzardWater Gun / BlizzardPsywave / BlizzardFrost Breath / Skull BashWater Gun / Skull BashPsywave / Skull BashFrost Breath / Sparkling AriaWater Gun / Sparkling AriaPsywave / Sparkling Aria
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail electricFusion BoltrockStone Edge | 2.868 | 100% | 6.5 s 1.1 charged | 60% HP left on average | |
| 2 | electricThunder Shock electricWild ChargeelectricThunder | 2.751 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Bash | 2.715 | 93% | 7.5 s 1.1 charged | 58% HP left on average | |
| 4 | fightingLow Kick fightingClose CombatfightingSecret Sword | 2.599 | 87% | 6.6 s 1.1 charged | 54% HP left on average | |
| 5 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.497 | 87% | 7.4 s 1.0 charged | 55% HP left on average | |
| 6 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.485 | 87% | 7.4 s 1.0 charged | 50% HP left on average | |
| 7 | electricVolt Switch electricWild ChargeelectricZap Cannon | 2.377 | 87% | 6.5 s 1.0 charged | 52% HP left on average | |
| 8 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 2.298 | 80% | 8.4 s 1.2 charged | 43% HP left on average | |
| 9 | fireIncinerate fireOverheatgroundEarth Power | 2.219 | 73% | 7.8 s 1.0 charged | 43% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatwaterHydro Cannon | 2.049 | 87% | 6.6 s 1.1 charged | 45% HP left on average | |
| 11 | bugFury Cutter electricTechno Blast (Electric)steelMagnet Bomb | 2.011 | 87% | 7.4 s 1.1 charged | 45% HP left on average | |
| 12 | psychicConfusion electricThunderboltpsychicPsyshock | 1.973 | 80% | 8.5 s 1.3 charged | 41% HP left on average | |
| 13 | electricVolt Switch electricWild ChargeelectricZap Cannon | 1.919 | 87% | 6.5 s 1.0 charged | 44% HP left on average | |
| 14 | fightingCounter fightingClose CombatfightingDynamic Punch | 1.806 | 87% | 8.3 s 1.1 charged | 37% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 1.794 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 16 | fireFire Spin rockStone EdgesteelIron Head | 1.707 | 60% | 9.0 s 1.1 charged | 28% HP left on average | |
| 17 | electricVolt Switch electricWild ChargerockStone Edge | 1.634 | 87% | 6.5 s 1.0 charged | 37% HP left on average | |
| 18 | waterWaterfall electricThunderwaterOrigin Pulse | 1.561 | 87% | 9.5 s 1.3 charged | 33% HP left on average | |
| 19 | fightingForce Palm fightingClose CombatfightingAura Sphere | 1.540 | 87% | 6.5 s 1.0 charged | 35% HP left on average | |
| 20 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 1.501 | 60% | 9.1 s 1.4 charged | 29% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.