Shadow Alolan Ninetales counters
icefairyFairy-type Female Grunt · slot 3Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Powder Snow / Weather Ball (Ice)
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 7.857 | 100% | 4.5 s 1.0 charged | 87% HP left on average | |
| 2 | fireFire Spin steelIron HeadfireFire Blast | 2.642 | 100% | 8.5 s 2.0 charged | 62% HP left on average | |
| 3 | fireIncinerate fireOverheatpoisonSludge Bomb | 2.455 | 100% | 8.5 s 2.0 charged | 59% HP left on average | |
| 4 | steelMetal Sound steelFlash CannonwaterHydro Cannon | 2.420 | 100% | 5.5 s 2.0 charged | 59% HP left on average | |
| 5 | fireFire Spin steelIron HeadfireFire Blast | 2.159 | 100% | 8.5 s 2.0 charged | 54% HP left on average | |
| 6 | steelMetal Claw steelBehemoth BashfightingClose Combat | 2.145 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 7 | ghostShadow Claw steelGyro BallgroundDrill Run | 2.139 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 8 | waterWaterfall waterWater PulsegroundEarthquake | 2.071 | 100% | 8.5 s 2.0 charged | 52% HP left on average | |
| 9 | steelMetal Sound steelFlash CannonwaterHydro Cannon | 2.012 | 100% | 5.5 s 2.0 charged | 50% HP left on average | |
| 10 | psychicConfusion steelDoom DesirefightingAura Sphere | 1.929 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 11 | psychicConfusion fireV-createfireOverheat | 1.929 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 12 | steelMetal Sound steelIron HeaddarkDark Pulse | 1.890 | 100% | 6.5 s 2.0 charged | 47% HP left on average | |
| 13 | fireFire Spin steelIron HeadfireFlamethrower | 1.864 | 100% | 8.5 s 2.0 charged | 46% HP left on average | |
| 14 | icePowder Snow rockRock SlideiceBlizzard | 1.857 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 15 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 1.841 | 100% | 6.5 s 2.0 charged | 46% HP left on average | |
| 16 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 1.811 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 17 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.791 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 18 | ghostShadow Claw steelGyro BallgroundDrill Run | 1.770 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 19 | steelMetal Claw steelIron HeadrockStone Edge | 1.770 | 100% | 8.5 s 2.0 charged | 44% HP left on average | |
| 20 | fireIncinerate rockRock SlidefireFlame Charge | 1.765 | 100% | 8.5 s 2.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.