Shadow Alolan Ninetales counters
icefairyFairy-type Female Grunt · slot 3Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Powder Snow / Psyshock
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 8.357 | 100% | 4.5 s 1.0 charged | 88% HP left on average | |
| 2 | steelMetal Sound steelIron HeaddarkDark Pulse | 3.466 | 100% | 6.5 s 2.0 charged | 71% HP left on average | |
| 3 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.045 | 100% | 6.5 s 2.0 charged | 67% HP left on average | |
| 4 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 2.730 | 100% | 6.5 s 2.0 charged | 63% HP left on average | |
| 5 | fireFire Spin steelIron HeadfireFlamethrower | 2.659 | 100% | 8.5 s 2.0 charged | 62% HP left on average | |
| 6 | ghostShadow Claw steelSunsteel StrikesteelIron Head | 2.535 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 7 | fireFire Fang fireBlast BurnfireBlaze Kick | 2.487 | 100% | 6.5 s 2.0 charged | 60% HP left on average | |
| 8 | darkSnarl steelIron HeadfightingFocus Blast | 2.403 | 100% | 6.5 s 2.0 charged | 58% HP left on average | |
| 9 | normalLock-On steelFlash CannonfightingFocus Blast | 2.356 | 100% | 7.5 s 2.0 charged | 58% HP left on average | |
| 10 | psychicConfusion fireV-createfireOverheat | 2.310 | 100% | 6.5 s 2.0 charged | 57% HP left on average | |
| 11 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.293 | 100% | 6.0 s 1.0 charged | 56% HP left on average | |
| 12 | fireFire Spin steelIron HeadfireFire Blast | 2.212 | 100% | 8.5 s 2.0 charged | 55% HP left on average | |
| 13 | steelMetal Sound steelFlash CannonsteelHeavy Slam | 2.111 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 14 | psychicConfusion normalHyper BeampsychicPsyshock | 2.030 | 100% | 6.5 s 2.0 charged | 51% HP left on average | |
| 15 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 2.029 | 100% | 6.5 s 2.0 charged | 51% HP left on average | |
| 16 | electricSpark steelMagnet BombrockRock Slide | 2.029 | 100% | 6.5 s 2.0 charged | 51% HP left on average | |
| 17 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 2.013 | 100% | 7.5 s 2.0 charged | 50% HP left on average | |
| 18 | steelMetal Sound steelFlash CannonwaterHydro Cannon | 2.000 | 100% | 5.5 s 2.0 charged | 50% HP left on average | |
| 19 | steelMetal Claw steelBehemoth BladefightingClose Combat | 1.989 | 100% | 7.0 s 1.0 charged | 50% HP left on average | |
| 20 | psychicConfusion psychicFuture SightfairyMoonblast | 1.941 | 100% | 10.5 s 2.0 charged | 48% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.