Shadow Alolan Ninetales counters
icefairyFairy-type Female Grunt · slot 3Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Powder Snow / Weather Ball (Ice)
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.375 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 2 | fireFire Spin steelIron HeadfireFire Blast | 2.117 | 100% | 8.5 s 2.0 charged | 53% HP left on average | |
| 3 | steelMetal Sound steelFlash CannonwaterHydro Cannon | 1.987 | 100% | 7.0 s 2.0 charged | 50% HP left on average | |
| 4 | fireIncinerate fireOverheatpoisonSludge Bomb | 1.961 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 5 | fireFire Spin steelIron HeadfireFire Blast | 1.918 | 100% | 8.5 s 2.0 charged | 48% HP left on average | |
| 6 | steelMetal Claw steelBehemoth BashfightingClose Combat | 1.887 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 7 | ghostShadow Claw steelGyro BallgroundDrill Run | 1.882 | 100% | 7.5 s 2.0 charged | 47% HP left on average | |
| 8 | steelMetal Sound steelFlash CannonwaterHydro Cannon | 1.782 | 100% | 5.5 s 2.0 charged | 44% HP left on average | |
| 9 | psychicConfusion steelDoom DesirefightingAura Sphere | 1.699 | 100% | 6.5 s 2.0 charged | 41% HP left on average | |
| 10 | psychicConfusion fireV-createfireOverheat | 1.699 | 100% | 6.5 s 2.0 charged | 41% HP left on average | |
| 11 | normalTackle rockRock SlideiceBlizzard | 1.657 | 100% | 8.5 s 2.0 charged | 40% HP left on average | |
| 12 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.573 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 13 | ghostShadow Claw steelGyro BallgroundDrill Run | 1.571 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 14 | fireFire Spin steelIron HeadfireFlamethrower | 1.569 | 100% | 8.5 s 2.0 charged | 36% HP left on average | |
| 15 | steelMetal Sound steelIron HeadfightingFocus Blast | 1.563 | 100% | 7.5 s 2.0 charged | 36% HP left on average | |
| 16 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 1.520 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 17 | ghostHex fireBlast BurnfireFlamethrower | 1.513 | 100% | 6.5 s 2.0 charged | 34% HP left on average | |
| 18 | icePowder Snow steelHeavy SlamfightingSuperpower | 1.500 | 100% | 7.5 s 2.0 charged | 33% HP left on average | |
| 19 | steelIron Tail waterAqua JetwaterWater Pulse | 1.500 | 100% | 10.0 s 2.0 charged | 33% HP left on average | |
| 20 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 1.494 | 100% | 6.5 s 2.0 charged | 33% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.