Shadow Alolan Ninetales counters
icefairyFairy-type Female Grunt · slot 3Grunt
CP
4,961
Attack
315.6
x1.2 Shadow
Defense
212.8
x0.83 Shadow
HP
116
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Feint Attack / Dazzling GleamPowder Snow / Dazzling GleamCharm / Dazzling GleamFeint Attack / Ice BeamPowder Snow / Ice BeamCharm / Ice BeamFeint Attack / BlizzardPowder Snow / BlizzardCharm / BlizzardFeint Attack / PsyshockPowder Snow / PsyshockCharm / PsyshockFeint Attack / Weather Ball (Ice)Powder Snow / Weather Ball (Ice)Charm / Weather Ball (Ice)
Best counters against Charm / Psyshock
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.800 | 100% | 4.5 s 1.0 charged | 85% HP left on average | |
| 2 | normalQuick Attack fireV-createfireOverheat | 4.167 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 3 | steelMetal Sound steelGyro BallfireOverheat | 3.386 | 100% | 7.5 s 1.0 charged | 70% HP left on average | |
| 4 | fireEmber fireHeat WavebugBug Buzz | 3.241 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 5 | steelMetal Sound steelFlash CannonsteelMirror Shot | 3.238 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 6 | psychicConfusion steelDoom DesirefightingAura Sphere | 3.125 | 100% | 6.5 s 1.0 charged | 68% HP left on average | |
| 7 | bugFury Cutter steelMagnet BombnormalTechno Blast (Normal) | 3.067 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 8 | bugFury Cutter steelMagnet BombfireTechno Blast (Fire) | 3.067 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 9 | bugFury Cutter steelMagnet BombiceTechno Blast (Ice) | 3.067 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 10 | bugFury Cutter steelMagnet BombpoisonGunk Shot | 3.067 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 11 | bugFury Cutter steelMagnet BombelectricTechno Blast (Electric) | 3.067 | 100% | 5.5 s 1.0 charged | 67% HP left on average | |
| 12 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 2.865 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 13 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 2.818 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 14 | fireEmber fireBlast BurnfirePyroball | 2.759 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 15 | steelMetal Sound steelFlash CannonsteelMirror Shot | 2.667 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 16 | fairyFairy Wind steelGigaton HammersteelHeavy Slam | 2.583 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 17 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 2.483 | 100% | 7.0 s 0.0 charged | 60% HP left on average | |
| 18 | steelMetal Sound steelFlash CannonsteelHeavy Slam | 2.375 | 100% | 7.5 s 1.0 charged | 58% HP left on average | |
| 19 | steelMetal Claw steelBehemoth BashfightingClose Combat | 2.359 | 100% | 7.5 s 1.0 charged | 58% HP left on average | |
| 20 | psychicPsywave steelHeavy SlamnormalHyper Beam | 2.333 | 100% | 7.0 s 1.0 charged | 57% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.