Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Galarian Weezing counters

poisonfairyFairy-type Female Grunt · slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Tackle / Hyper Beam

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Galarian Weezing
#PokemonMovesPowerWinsTimeResult
1
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
10.000
100%6.5 s
1.0 charged
91% HP left on average
2
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
8.429
100%7.5 s
1.0 charged
88% HP left on average
3
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
8.125
100%6.5 s
1.0 charged
88% HP left on average
4
Lunala
ghostShadow Claw
psychicFuture SightpsychicPsychic
7.857
100%7.5 s
1.0 charged
87% HP left on average
5
Gholdengo
ghostHex
ghostShadow BallrockPower Gem
7.125
100%6.5 s
1.0 charged
86% HP left on average
6
Necrozma (Dawn Wings)
psychicPsycho Cut
psychicFuture SightsteelIron Head
7.042
100%6.5 s
1.0 charged
86% HP left on average
7
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForceghostShadow Sneak
6.941
100%9.0 s
1.0 charged
86% HP left on average
8
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
6.667
100%6.0 s
1.0 charged
85% HP left on average
9
Giratina (Altered)
ghostShadow Claw
ghostShadow ForceghostShadow Sneak
6.556
100%9.5 s
1.0 charged
85% HP left on average
10
Palossand
groundSand Attack
groundEarth PowergroundScorching Sands
6.462
100%7.0 s
1.0 charged
85% HP left on average
11
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
5.833
100%6.5 s
1.0 charged
83% HP left on average
12
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
5.821
100%7.5 s
1.0 charged
83% HP left on average
13
Polteageist
ghostHex
psychicPsychicghostShadow Ball
5.583
100%6.5 s
1.0 charged
82% HP left on average
14
Cursola
ghostHex
ghostShadow BallghostNight Shade
5.583
100%6.5 s
1.0 charged
82% HP left on average
15
Doublade
psychicPsycho Cut
steelIron HeadsteelGyro Ball
5.500
100%6.5 s
1.0 charged
82% HP left on average
16
Hisuian Typhlosion
fireEmber
fireOverheatelectricWild Charge
5.393
100%7.5 s
1.0 charged
81% HP left on average
17
Decidueye
ghostAstonish
flyingBrave BirdghostShadow Sneak
5.267
100%8.0 s
1.0 charged
81% HP left on average
18
Jirachi
psychicConfusion
steelDoom DesirepsychicPsychic
5.250
100%6.5 s
1.0 charged
81% HP left on average
19
Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
5.250
100%7.5 s
1.0 charged
81% HP left on average
20
Shadow Aggron
steelMetal Sound
steelHeavy SlamrockMeteor Beam
5.250
100%7.5 s
1.0 charged
81% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.