Shadow Galarian Weezing counters
poisonfairyFairy-type Female Grunt ยท slot 2Grunt
CP
4,939
Attack
322.8
x1.2 Shadow
Defense
216.9
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Tackle / Hyper Beam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut steelFlash CannonsteelGyro Ball | 10.000 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 2 | ghostShadow Claw psychicFuture SightpsychicPsychic | 7.286 | 100% | 7.5 s 1.0 charged | 86% HP left on average | |
| 3 | psychicPsycho Cut psychicFuture SightsteelIron Head | 6.542 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.412 | 100% | 9.0 s 1.0 charged | 84% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Sneak | 6.056 | 100% | 9.5 s 1.0 charged | 83% HP left on average | |
| 6 | ghostAstonish ghostShadow BallrockPower Gem | 5.267 | 100% | 8.0 s 1.0 charged | 81% HP left on average | |
| 7 | psychicPsycho Cut steelIron HeadsteelGyro Ball | 5.083 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 8 | psychicConfusion steelDoom DesirepsychicPsychic | 4.861 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 9 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 4.857 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 10 | steelMetal Sound steelHeavy SlamrockMeteor Beam | 4.857 | 100% | 7.5 s 1.0 charged | 79% HP left on average | |
| 11 | fireIncinerate ghostShadow BallfireHeat Wave | 4.767 | 100% | 8.0 s 1.0 charged | 79% HP left on average | |
| 12 | ghostAstonish ghostPoltergeistghostShadow Ball | 4.600 | 100% | 8.0 s 1.0 charged | 78% HP left on average | |
| 13 | ghostAstonish psychicPsychicghostShadow Ball | 4.567 | 100% | 8.0 s 1.0 charged | 78% HP left on average | |
| 14 | groundMud-Slap groundEarth PowerghostShadow Punch | 4.444 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 15 | poisonAcid poisonGunk ShotrockPower Gem | 4.429 | 100% | 7.5 s 1.0 charged | 77% HP left on average | |
| 16 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 4.361 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 17 | ghostHex ghostPoltergeistghostShadow Ball | 4.306 | 100% | 9.5 s 1.0 charged | 77% HP left on average | |
| 18 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 4.275 | 100% | 9.0 s 1.0 charged | 77% HP left on average | |
| 19 | ghostShadow Claw rockRock SlidefireFire Punch | 4.263 | 100% | 10.0 s 1.0 charged | 77% HP left on average | |
| 20 | steelMetal Sound steelIron HeaddarkDark Pulse | 4.167 | 100% | 7.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.