Skip to content
PoGoBud

Shadow Kirlia counters

psychicfairyFairy-type Female Grunt ยท slot 2Grunt
CP
2,071
Attack
225.1
x1.2 Shadow
Defense
106.9
x0.83 Shadow
HP
79

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Confusion / Triple Axel

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Kirlia
#PokemonMovesPowerWinsTimeResult
1
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
10.000
100%4.0 s
0.0 charged
91% HP left on average
2
Hoopa (Unbound)
ghostAstonish
ghostShadow BalldarkDark Pulse
10.000
100%4.5 s
0.0 charged
92% HP left on average
3
Necrozma (Dusk Mane)
ghostShadow Claw
steelSunsteel StrikesteelIron Head
10.000
100%5.0 s
0.0 charged
91% HP left on average
4
Kingambit
steelMetal Sound
steelIron HeaddarkDark Pulse
10.000
100%6.0 s
0.0 charged
92% HP left on average
5
Guzzlord
darkSnarl
poisonSludge BombdarkBrutal Swing
10.000
100%5.0 s
1.0 charged
92% HP left on average
6
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
10.000
100%5.5 s
1.0 charged
93% HP left on average
7
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
10.000
100%5.5 s
1.0 charged
92% HP left on average
8
Hydreigon
darkBite
steelFlash CannondarkBrutal Swing
9.889
100%5.0 s
1.0 charged
90% HP left on average
9
Shadow Tyranitar
steelIron Tail
rockStone EdgedarkBrutal Swing
9.450
100%4.5 s
0.0 charged
89% HP left on average
10
Darkrai
darkSucker Punch
ghostShadow BallpoisonSludge Bomb
9.188
100%5.0 s
0.0 charged
89% HP left on average
11
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
9.000
100%4.0 s
0.0 charged
89% HP left on average
12
Umbreon
darkSnarl
darkDark PulsedarkFoul Play
8.667
100%6.5 s
1.0 charged
88% HP left on average
13
Lunala
ghostShadow Claw
ghostShadow BallfairyMoonblast
8.462
100%5.0 s
0.0 charged
88% HP left on average
14
Mandibuzz
darkSnarl
ghostShadow BalldarkDark Pulse
8.458
100%6.5 s
1.0 charged
88% HP left on average
15
Galarian Moltres
darkSucker Punch
flyingBrave BirddarkPayback
8.333
100%7.0 s
0.0 charged
88% HP left on average
16
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
8.148
100%7.5 s
0.0 charged
88% HP left on average
17
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
8.125
100%6.5 s
1.0 charged
88% HP left on average
18
Tyranitar
steelIron Tail
rockStone EdgedarkBrutal Swing
7.875
100%6.0 s
0.0 charged
87% HP left on average
19
Jirachi
psychicConfusion
steelDoom DesirefairyDazzling Gleam
7.875
100%6.5 s
1.0 charged
87% HP left on average
20
Melmetal
electricThunder Shock
steelDouble Iron BashsteelFlash Cannon
7.857
100%4.5 s
1.0 charged
87% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme