Skip to content
PoGoBud
Raid Hour · YveltalNext · 19h 12m

Shadow Alolan Vulpix counters

iceFairy-type Female Grunt · slot 1Grunt
CP
1,892
Attack
189.2
x1.2 Shadow
Defense
126.4
x0.83 Shadow
HP
79

You 2 shields, Rocket 0. Grunts never shield.

Best counters, averaged over every moveset

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alolan Vulpix
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
steelDouble Iron BashfightingSuperpower
10.000
100%4.5 s
1.0 charged
93% HP left on average
2
Incineroar
fightingDouble Kick
fireBlast BurnfireBlaze Kick
9.225
100%5.0 s
1.0 charged
91% HP left on average
3
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
9.167
100%5.0 s
0.0 charged
89% HP left on average
4
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
8.775
100%5.0 s
0.0 charged
89% HP left on average
5
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
8.725
100%4.0 s
0.0 charged
91% HP left on average
6
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
8.725
100%5.0 s
0.0 charged
90% HP left on average
7
Solgaleo
fireFire Spin
steelIron HeadfireFlamethrower
8.531
100%6.0 s
0.1 charged
89% HP left on average
8
Hisuian Samurott
bugFury Cutter
fightingSacred SworddarkDark Pulse
8.375
100%5.0 s
1.0 charged
89% HP left on average
9
Bronzong
steelMetal Sound
steelFlash CannonpsychicPsyshock
8.285
100%5.5 s
1.1 charged
89% HP left on average
10
Jirachi
psychicConfusion
steelDoom DesirefightingAura Sphere
8.005
100%6.5 s
1.3 charged
88% HP left on average
11
Necrozma (Dusk Mane)
steelMetal Claw
steelSunsteel StrikesteelIron Head
7.972
100%7.0 s
0.3 charged
88% HP left on average
12
Greninja
waterWater Shuriken
waterHydro CannonwaterHydro Pump
7.896
100%5.0 s
1.0 charged
87% HP left on average
13
Cresselia
psychicPsycho Cut
psychicFuture SightfairyMoonblast
7.885
100%6.5 s
1.3 charged
87% HP left on average
14
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
7.857
100%4.0 s
0.0 charged
86% HP left on average
15
Shadow Tyranitar
rockSmack Down
rockStone EdgefireFire Blast
7.734
100%4.5 s
0.0 charged
87% HP left on average
16
Houndoom
fireIncinerate
fireFire BlastfireFlamethrower
7.383
100%5.0 s
0.0 charged
85% HP left on average
17
Shadow Mewtwo
fightingCounter
fightingFocus BlastfireFlamethrower
7.319
100%4.0 s
0.0 charged
85% HP left on average
18
Tyranitar
rockSmack Down
rockStone EdgefireFire Blast
7.170
100%6.0 s
0.1 charged
85% HP left on average
19
Umbreon
darkFeint Attack
darkDark PulsedarkFoul Play
7.136
100%7.5 s
1.4 charged
85% HP left on average
20
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
7.047
100%6.5 s
1.3 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.