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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Luxray counters

electricElectric-type Female Grunt · slot 3Grunt
CP
6,214
Attack
421.5
x1.2 Shadow
Defense
174.8
x0.83 Shadow
HP
124

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Hidden Power / Hyper Beam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Luxray
#PokemonMovesPowerWinsTimeResult
1
Gholdengo
ghostHex
ghostShadow BallfightingFocus Blast
8.800
100%6.5 s
1.0 charged
89% HP left on average
2
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
8.625
100%6.5 s
1.0 charged
88% HP left on average
3
Lunala
ghostShadow Claw
ghostShadow BallpsychicFuture Sight
8.107
100%7.5 s
1.0 charged
88% HP left on average
4
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
8.100
100%9.0 s
1.0 charged
88% HP left on average
5
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
7.594
100%7.0 s
1.0 charged
87% HP left on average
6
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
7.594
100%7.5 s
1.0 charged
87% HP left on average
7
Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
6.531
100%6.5 s
1.0 charged
85% HP left on average
8
Marshadow
ghostShadow Claw
fightingClose CombatrockRock Slide
6.429
100%6.5 s
1.0 charged
84% HP left on average
9
Skeledirge
ghostHex
fireBlast BurnghostShadow Ball
6.281
100%6.5 s
1.0 charged
84% HP left on average
10
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdragonOutrage
6.250
100%7.5 s
1.0 charged
84% HP left on average
11
Shadow Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
5.806
100%6.5 s
1.0 charged
83% HP left on average
12
Ceruledge
fireEmber
ghostShadow BallfireHeat Wave
5.679
100%6.5 s
1.0 charged
82% HP left on average
13
Palossand
groundSand Attack
groundEarth PowergroundScorching Sands
5.406
100%7.0 s
1.0 charged
82% HP left on average
14
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatnormalGiga Impact
5.250
100%7.5 s
1.0 charged
81% HP left on average
15
Decidueye
grassLeafage
grassFrenzy PlantgrassEnergy Ball
5.094
100%6.5 s
1.0 charged
80% HP left on average
16
Polteageist
darkSucker Punch
ghostShadow BalldarkDark Pulse
4.929
100%7.5 s
1.0 charged
80% HP left on average
17
Hisuian Typhlosion
ghostHex
fireOverheatghostShadow Ball
4.875
100%6.5 s
1.0 charged
79% HP left on average
18
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
4.838
100%7.5 s
1.0 charged
79% HP left on average
19
Trevenant
ghostShadow Claw
ghostShadow BallgrassSeed Bomb
4.806
100%7.5 s
1.0 charged
79% HP left on average
20
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
4.741
100%5.5 s
1.0 charged
79% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.