Shadow Galvantula counters
bugelectricElectric-type Female Grunt ยท slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail groundEarthquakedragonOutrage | 6.968 | 100% | 8.0 s 1.9 charged | 84% HP left on average | |
| 2 | normalScratch fireFire PunchnormalSwift | 6.938 | 100% | 5.0 s 1.1 charged | 82% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakedragonOutrage | 6.480 | 100% | 8.0 s 1.9 charged | 79% HP left on average | |
| 4 | groundMud Shot fireFire BlastdragonOutrage | 6.205 | 100% | 7.7 s 1.8 charged | 76% HP left on average | |
| 5 | groundMud Shot fireFire BlastfireFire Punch | 6.156 | 100% | 5.5 s 1.2 charged | 78% HP left on average | |
| 6 | normalScratch fireFire PunchnormalSwift | 6.072 | 100% | 5.0 s 1.1 charged | 80% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcerockAncient Power | 5.403 | 100% | 6.6 s 1.8 charged | 81% HP left on average | |
| 8 | groundMud Shot fireFire BlastfireFire Punch | 5.169 | 100% | 5.5 s 1.2 charged | 75% HP left on average | |
| 9 | darkBite rockStone EdgegroundEarthquake | 5.163 | 100% | 7.8 s 1.6 charged | 59% HP left on average | |
| 10 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.953 | 100% | 6.6 s 1.8 charged | 80% HP left on average | |
| 11 | groundMud Shot fireFire BlastdragonOutrage | 4.833 | 100% | 7.7 s 1.8 charged | 68% HP left on average | |
| 12 | fireFire Fang rockStone EdgerockWeather Ball (Rock) | 4.667 | 100% | 6.6 s 1.8 charged | 76% HP left on average | |
| 13 | groundMud-Slap groundEarth PowernormalWrap | 4.599 | 100% | 7.9 s 1.6 charged | 55% HP left on average | |
| 14 | rockSmack Down rockRock WreckerrockStone Edge | 4.487 | 100% | 7.3 s 0.8 charged | 71% HP left on average | |
| 15 | groundSand Attack rockStone EdgegroundEarth Power | 4.467 | 100% | 7.4 s 1.8 charged | 68% HP left on average | |
| 16 | poisonPoison Sting rockStone EdgegroundEarthquake | 4.455 | 100% | 8.2 s 1.8 charged | 76% HP left on average | |
| 17 | dragonDragon Breath dragonOutragedarkCrunch | 4.296 | 100% | 6.6 s 1.8 charged | 73% HP left on average | |
| 18 | groundSand Attack ghostShadow BallgroundEarth Power | 4.214 | 100% | 7.4 s 1.8 charged | 76% HP left on average | |
| 19 | fireFire Fang fireOverheatfireFusion Flare | 4.172 | 100% | 5.0 s 0.1 charged | 76% HP left on average | |
| 20 | darkBite rockStone EdgegrassFrenzy Plant | 4.136 | 100% | 6.9 s 1.5 charged | 54% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.