Shadow Galvantula counters
bugelectricElectric-type Female Grunt · slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Discharge
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fireIncinerate fireSacred Fire++fireSacred Fire | 8.857 | 100% | 6.0 s 1.0 charged | 89% HP left on average | |
| 2 | fireIncinerate fireBlast BurnfireFlamethrower | 6.484 | 100% | 6.0 s 1.0 charged | 85% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 6.000 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 4 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 6.000 | 100% | 7.0 s 2.0 charged | 83% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireFlamethrower | 5.871 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 6 | ghostShadow Claw rockRock SlidefireFire Punch | 5.806 | 100% | 5.5 s 2.0 charged | 83% HP left on average | |
| 7 | electricThunder Shock rockRock SlidenormalHyper Beam | 5.537 | 100% | 5.5 s 2.0 charged | 82% HP left on average | |
| 8 | steelMetal Claw normalGiga ImpactfairyMoonblast | 5.419 | 100% | 9.0 s 2.0 charged | 82% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcerockAncient Power | 5.400 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 10 | dragonDragon Breath ghostShadow ForcerockAncient Power | 5.400 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 11 | ghostShadow Claw fightingClose CombatbugX-Scissor | 5.387 | 100% | 5.5 s 2.0 charged | 81% HP left on average | |
| 12 | fireFire Spin fireFire BlastfireMagma Storm | 5.353 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 13 | fightingLow Kick flyingBrave BirdrockAncient Power | 5.294 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 14 | flyingWing Attack fireOverheatfireHeat Wave | 5.294 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 15 | fightingLow Kick ghostShadow BallfightingClose Combat | 5.225 | 100% | 8.0 s 2.0 charged | 81% HP left on average | |
| 16 | fireEmber fireOverheatfireBlaze Kick | 5.219 | 100% | 4.5 s 1.0 charged | 81% HP left on average | |
| 17 | ghostHex rockPower GemghostShadow Ball | 5.176 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 18 | fireIncinerate fireHeat WavefireFlamethrower | 5.129 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 19 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 5.111 | 100% | 7.0 s 2.0 charged | 80% HP left on average | |
| 20 | fireEmber fireBlast BurnfireHeat Wave | 5.098 | 100% | 5.5 s 2.0 charged | 80% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.