Shadow Galvantula counters
bugelectricElectric-type Female Grunt · slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Discharge
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.391 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 2 | fireIncinerate fireSacred Fire++fireSacred Fire | 5.387 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 3 | fireIncinerate fireSacred Fire++fireSacred Fire | 5.387 | 100% | 6.0 s 1.0 charged | 81% HP left on average | |
| 4 | ghostHex fireBlast BurnfireFlamethrower | 5.294 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 5 | ghostShadow Claw rockRock SlidefireFire Punch | 5.226 | 100% | 5.5 s 2.0 charged | 81% HP left on average | |
| 6 | steelMetal Claw normalGiga ImpactfairyMoonblast | 4.871 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 7 | fireFire Spin fireFire BlastfireMagma Storm | 4.794 | 100% | 7.0 s 2.0 charged | 79% HP left on average | |
| 8 | fightingLow Kick flyingBrave BirdrockAncient Power | 4.765 | 100% | 7.0 s 2.0 charged | 79% HP left on average | |
| 9 | fightingLow Kick ghostShadow BallfightingClose Combat | 4.700 | 100% | 8.0 s 2.0 charged | 79% HP left on average | |
| 10 | ghostHex rockPower GemghostShadow Ball | 4.647 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 11 | fireIncinerate fireHeat WavefireFlamethrower | 4.613 | 100% | 6.0 s 1.0 charged | 78% HP left on average | |
| 12 | fireEmber fireBlast BurnfireHeat Wave | 4.585 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 13 | flyingPeck fireFlamethrowerrockAncient Power | 4.559 | 100% | 7.0 s 2.0 charged | 78% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastflyingFly | 4.548 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 15 | fireEmber fireOverheatfireFire Punch | 4.516 | 100% | 5.5 s 2.0 charged | 78% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.449 | 100% | 7.5 s 2.0 charged | 78% HP left on average | |
| 17 | fireEmber fireOverheatfireBlast Burn | 4.324 | 100% | 7.0 s 2.0 charged | 77% HP left on average | |
| 18 | fightingLow Kick fightingClose CombatghostRage Fist | 4.178 | 100% | 7.0 s 2.0 charged | 76% HP left on average | |
| 19 | poisonAcid rockPower GemrockRock Slide | 4.133 | 100% | 7.0 s 2.0 charged | 76% HP left on average | |
| 20 | fireIncinerate fireOverheatfireFlame Charge | 4.000 | 100% | 6.0 s 1.0 charged | 75% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.