Shadow Galvantula counters
bugelectricElectric-type Female Grunt · slot 3Grunt
CP
4,741
Attack
369.1
x1.2 Shadow
Defense
146.0
x0.83 Shadow
HP
113
You 2 shields, Rocket 0. Grunts never shield.
Best counters against Fury Cutter / Bug Buzz
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 2 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 5.167 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 3 | ghostHex fireBlast BurnfireFlamethrower | 5.000 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 4 | steelMetal Claw normalGiga ImpactfairyMoonblast | 4.871 | 100% | 9.0 s 2.0 charged | 79% HP left on average | |
| 5 | fireEmber fireHeat WavefireFlamethrower | 4.767 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 6 | fireEmber fireBlast BurnfireHeat Wave | 4.700 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastflyingFly | 4.700 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 8 | fireEmber fireOverheatfireFire Punch | 4.667 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 9 | fireFire Spin fireFire BlastfireMagma Storm | 4.528 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 10 | fireFire Spin fireFire BlastfireMagma Storm | 4.528 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 11 | fightingLow Kick flyingBrave BirdrockAncient Power | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 12 | flyingWing Attack fireOverheatfireHeat Wave | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 13 | fightingLow Kick ghostShadow BallfightingClose Combat | 4.476 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 14 | ghostHex rockPower GemghostShadow Ball | 4.389 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 15 | flyingPeck fireFlamethrowerrockAncient Power | 4.306 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 16 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 4.192 | 100% | 7.0 s 1.0 charged | 76% HP left on average | |
| 17 | fireEmber fireOverheatfireBlast Burn | 4.083 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 18 | electricThunder Shock rockRock SlidenormalHyper Beam | 4.080 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 19 | fightingLow Kick fightingClose CombatghostRage Fist | 3.917 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 20 | poisonAcid rockPower GemrockRock Slide | 3.875 | 100% | 6.5 s 1.0 charged | 74% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.