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PoGoBud
Raid Hour · YveltalNext · 23h 50m

Shadow Ampharos counters

electricElectric-type Female Grunt · slot 3Grunt
CP
6,135
Attack
385.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
134

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Charge Beam / Thunder Punch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Ampharos
#PokemonMovesPowerWinsTimeResult
1
Shadow Garchomp
groundMud Shot
groundEarthquakegroundSand Tomb
10.000
100%5.5 s
1.0 charged
94% HP left on average
2
Zygarde (Complete)
dragonDragon Tail
groundEarthquakegroundBulldoze
8.268
100%7.5 s
2.0 charged
88% HP left on average
3
Shadow Latios
dragonDragon Breath
psychicLuster PurgefightingAura Sphere
6.370
100%5.5 s
1.0 charged
84% HP left on average
4
Zygarde (Fifty Percent)
dragonDragon Tail
groundEarthquakegroundBulldoze
5.605
100%7.5 s
2.0 charged
82% HP left on average
5
Garchomp
dragonDragon Tail
groundEarthquakegroundSand Tomb
4.532
100%6.5 s
2.0 charged
78% HP left on average
6
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
4.195
100%7.5 s
2.0 charged
76% HP left on average
7
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
4.128
100%7.5 s
2.0 charged
76% HP left on average
8
Shadow Bewear
fightingLow Kick
fightingSuperpowerdarkPayback
3.850
100%5.5 s
1.0 charged
74% HP left on average
9
Stunfisk
groundMud Shot
groundMud BombelectricDischarge
3.690
100%12.0 s
3.0 charged
73% HP left on average
10
Shadow Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
3.593
100%7.5 s
2.0 charged
72% HP left on average
11
Flygon
groundSand Attack
groundEarthquakegroundEarth Power
3.373
100%7.5 s
2.0 charged
70% HP left on average
12
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
3.224
100%8.0 s
2.0 charged
69% HP left on average
13
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
3.186
100%6.5 s
2.0 charged
69% HP left on average
14
Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
3.087
100%7.5 s
2.0 charged
68% HP left on average
15
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
2.968
100%7.5 s
2.0 charged
66% HP left on average
16
Steelix
dragonDragon Tail
groundEarthquakedarkCrunch
2.929
100%9.0 s
2.0 charged
66% HP left on average
17
Zekrom
dragonDragon Breath
dragonOutrageelectricWild Charge
2.831
100%8.5 s
2.0 charged
65% HP left on average
18
Hydrapple
dragonDragon Tail
dragonOutragedragonDragon Pulse
2.800
100%7.5 s
2.0 charged
64% HP left on average
19
Shadow Flygon
groundSand Attack
groundEarthquakegroundEarth Power
2.774
100%7.5 s
2.0 charged
64% HP left on average
20
Shadow Rapidash
fireIncinerate
groundDrill RungroundScorching Sands
2.759
100%5.5 s
1.0 charged
64% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.