Shadow Ampharos counters
electricElectric-type Female Grunt · slot 3Grunt
CP
6,135
Attack
385.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 14 (averaged)Charge Beam / Zap CannonVolt Switch / Zap CannonCharge Beam / Focus BlastVolt Switch / Focus BlastCharge Beam / ThunderVolt Switch / ThunderCharge Beam / Power GemVolt Switch / Power GemCharge Beam / Thunder PunchVolt Switch / Thunder PunchCharge Beam / Brutal SwingVolt Switch / Brutal SwingCharge Beam / TrailblazeVolt Switch / Trailblaze
Best counters against Charge Beam / Brutal Swing
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.370 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 2 | fightingLow Kick fightingSuperpowerdarkPayback | 3.850 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 3 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.356 | 100% | 7.5 s 2.0 charged | 70% HP left on average | |
| 4 | fireIncinerate groundDrill RungroundScorching Sands | 2.759 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 5 | fireIncinerate fireMind BlownfireOverheat | 2.729 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 6 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.419 | 100% | 7.5 s 2.0 charged | 59% HP left on average | |
| 7 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.315 | 100% | 7.5 s 2.0 charged | 57% HP left on average | |
| 8 | steelMetal Claw fightingClose CombatnormalGiga Impact | 2.247 | 100% | 7.5 s 2.0 charged | 55% HP left on average | |
| 9 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.130 | 100% | 7.5 s 2.0 charged | 53% HP left on average | |
| 10 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 2.072 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 11 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 2.032 | 100% | 6.5 s 2.0 charged | 51% HP left on average | |
| 12 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 2.022 | 100% | 10.0 s 3.0 charged | 51% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegroundSand Tomb | 2.021 | 100% | 7.5 s 2.0 charged | 51% HP left on average | |
| 14 | normalScratch groundHigh HorsepowernormalSwift | 1.960 | 100% | 8.0 s 2.0 charged | 49% HP left on average | |
| 15 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.929 | 100% | 10.0 s 3.0 charged | 48% HP left on average | |
| 16 | fairyGeomancy fightingClose CombatfairyMoonblast | 1.921 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 17 | dragonDragon Tail groundEarthquakegroundSand Tomb | 1.919 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 18 | groundMud-Slap groundEarthquakegroundDrill Run | 1.906 | 100% | 6.5 s 2.0 charged | 48% HP left on average | |
| 19 | fightingLow Kick grassFrenzy PlantfightingSuperpower | 1.897 | 100% | 9.0 s 2.0 charged | 47% HP left on average | |
| 20 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.860 | 100% | 7.5 s 2.0 charged | 46% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.