Shadow Ampharos counters
electricElectric-type Female Grunt ยท slot 3Grunt
CP
6,135
Attack
385.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
134
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 14 (averaged)Charge Beam / Zap CannonVolt Switch / Zap CannonCharge Beam / Focus BlastVolt Switch / Focus BlastCharge Beam / ThunderVolt Switch / ThunderCharge Beam / Power GemVolt Switch / Power GemCharge Beam / Thunder PunchVolt Switch / Thunder PunchCharge Beam / Brutal SwingVolt Switch / Brutal SwingCharge Beam / TrailblazeVolt Switch / Trailblaze
Best counters against Charge Beam / Brutal Swing
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot groundEarthquakegroundSand Tomb | 10.000 | 100% | 5.5 s 1.0 charged | 94% HP left on average | |
| 2 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 6.185 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 3 | fightingLow Kick fightingSuperpowerdarkPayback | 3.556 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 4 | dragonDragon Tail groundEarthquakegroundBulldoze | 3.163 | 100% | 7.5 s 2.0 charged | 68% HP left on average | |
| 5 | fireIncinerate groundDrill RungroundScorching Sands | 2.544 | 100% | 5.5 s 1.0 charged | 61% HP left on average | |
| 6 | fireIncinerate fireMind BlownfireOverheat | 2.510 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 7 | grassVine Whip grassPower WhipgrassEnergy Ball | 2.295 | 100% | 7.5 s 2.0 charged | 56% HP left on average | |
| 8 | dragonDragon Tail groundEarthquakegroundBulldoze | 2.179 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 9 | steelMetal Claw fightingClose CombatnormalGiga Impact | 2.154 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 10 | dragonDragon Tail dragonClanging ScalesfightingClose Combat | 2.038 | 100% | 7.5 s 2.0 charged | 51% HP left on average | |
| 11 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 1.990 | 100% | 7.5 s 2.0 charged | 50% HP left on average | |
| 12 | fightingDouble Kick fightingClose CombatgrassLeaf Blade | 1.936 | 100% | 10.0 s 3.0 charged | 48% HP left on average | |
| 13 | groundMud-Slap groundEarthquakegroundSand Tomb | 1.918 | 100% | 7.5 s 2.0 charged | 48% HP left on average | |
| 14 | normalScratch groundHigh HorsepowernormalSwift | 1.859 | 100% | 8.0 s 2.0 charged | 46% HP left on average | |
| 15 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 1.859 | 100% | 6.5 s 2.0 charged | 46% HP left on average | |
| 16 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.832 | 100% | 10.0 s 3.0 charged | 45% HP left on average | |
| 17 | fightingLow Kick grassFrenzy PlantfightingSuperpower | 1.816 | 100% | 9.0 s 2.0 charged | 45% HP left on average | |
| 18 | dragonDragon Tail groundEarthquakegroundSand Tomb | 1.816 | 100% | 6.5 s 2.0 charged | 45% HP left on average | |
| 19 | steelMetal Claw fightingClose CombatnormalGiga Impact | 1.787 | 100% | 7.5 s 2.0 charged | 44% HP left on average | |
| 20 | fairyGeomancy fightingClose CombatfairyMoonblast | 1.767 | 100% | 7.5 s 2.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.