Shadow Electabuzz counters
electricElectric-type Female Grunt ยท slot 2Grunt
CP
5,027
Attack
363.9
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Low Kick / Thunderbolt
Level 40, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 9.833 | 100% | 7.0 s 1.0 charged | 90% HP left on average | |
| 2 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 7.867 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 3 | normalQuick Attack fireV-createfireOverheat | 6.300 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 4 | psychicConfusion fairyMoonblastpsychicPsyshock | 6.125 | 100% | 6.5 s 1.0 charged | 84% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 5.773 | 100% | 7.5 s 2.0 charged | 83% HP left on average | |
| 6 | dragonDragon Breath psychicLuster PurgefightingAura Sphere | 5.400 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 7 | psychicConfusion grassLeaf StormfightingAura Sphere | 5.250 | 100% | 6.5 s 1.0 charged | 81% HP left on average | |
| 8 | ghostHex fireOverheatghostShadow Ball | 5.033 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 9 | fairyGeomancy fightingClose CombatfairyMoonblast | 4.905 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 10 | bugFury Cutter bugBug BuzzbugX-Scissor | 4.900 | 100% | 5.5 s 1.0 charged | 80% HP left on average | |
| 11 | fireIncinerate psychicPsyshockfireHeat Wave | 4.800 | 100% | 5.5 s 1.0 charged | 79% HP left on average | |
| 12 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 4.467 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 13 | bugFury Cutter waterAqua JetbugX-Scissor | 4.400 | 100% | 5.5 s 1.0 charged | 77% HP left on average | |
| 14 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 4.389 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 15 | psychicConfusion psychicPsyshockfairyDazzling Gleam | 4.300 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 16 | groundSand Attack groundEarthquakegroundSand Tomb | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 17 | waterWaterfall waterAqua JetbugX-Scissor | 4.278 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 18 | normalQuick Attack normalHyper BeampsychicPsyshock | 4.200 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 19 | fireIncinerate fireMind BlownfireOverheat | 4.133 | 100% | 5.5 s 1.0 charged | 76% HP left on average | |
| 20 | groundMud Shot groundEarth PowerfightingFocus Blast | 4.119 | 100% | 6.5 s 1.0 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.