Shadow Electabuzz counters
electricElectric-type Female Grunt ยท slot 2Grunt
CP
5,027
Attack
363.9
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Thunder Shock / Thunderbolt
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot groundEarthquakegroundSand Tomb | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 2 | groundMud Shot groundEarthquakegroundSand Tomb | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 3 | darkBite groundEarthquakegroundBulldoze | 10.000 | 100% | 7.5 s 2.0 charged | 93% HP left on average | |
| 4 | darkBite groundEarthquakegroundBulldoze | 10.000 | 100% | 7.5 s 2.0 charged | 92% HP left on average | |
| 5 | groundMud Shot groundEarth PowergrassSeed Bomb | 8.278 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 6 | groundSand Attack groundEarthquakegroundEarth Power | 8.278 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 7 | groundSand Attack groundEarthquakegroundEarth Power | 8.278 | 100% | 7.0 s 1.0 charged | 88% HP left on average | |
| 8 | groundMud-Slap groundEarthquakegroundDrill Run | 8.083 | 100% | 6.5 s 1.0 charged | 88% HP left on average | |
| 9 | groundSand Attack groundEarthquakegroundEarth Power | 7.708 | 100% | 7.0 s 1.0 charged | 87% HP left on average | |
| 10 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 7.682 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 11 | groundMud-Slap groundEarthquakegrassFrenzy Plant | 7.682 | 100% | 8.5 s 2.0 charged | 87% HP left on average | |
| 12 | normalScratch groundHigh HorsepowernormalSwift | 7.345 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 13 | groundMud-Slap groundEarthquakenormalBody Slam | 7.292 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 14 | groundMud Shot groundPrecipice BladesgroundEarthquake | 7.273 | 100% | 7.5 s 2.0 charged | 86% HP left on average | |
| 15 | normalScratch groundHigh HorsepowernormalSwift | 7.100 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 16 | groundMud-Slap groundEarthquakenormalBody Slam | 6.750 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 17 | dragonDragon Breath dragonOutragedarkCrunch | 6.667 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 18 | dragonDragon Breath dragonOutragedarkCrunch | 6.667 | 100% | 6.5 s 1.0 charged | 85% HP left on average | |
| 19 | groundMud Shot groundMud BombwaterMuddy Water | 6.643 | 100% | 10.5 s 3.0 charged | 85% HP left on average | |
| 20 | groundMud-Slap groundEarthquakegroundDrill Run | 6.467 | 100% | 6.5 s 1.0 charged | 85% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.