Skip to content
PoGoBud

Shadow Shinx counters

electricElectric-type Female Grunt ยท slot 1Grunt
CP
1,873
Attack
225.1
x1.2 Shadow
Defense
80.2
x0.83 Shadow
HP
86

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Tackle / Thunderbolt

Level 40, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Shinx
#PokemonMovesPowerWinsTimeResult
1
Shadow Rhydon
groundMud-Slap
groundEarthquakerockStone Edge
10.000
100%3.0 s
0.0 charged
91% HP left on average
2
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
10.000
100%3.0 s
0.0 charged
91% HP left on average
3
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
10.000
100%3.0 s
0.0 charged
91% HP left on average
4
Shadow Golurk
groundMud-Slap
groundEarth PowerghostPoltergeist
10.000
100%3.0 s
0.0 charged
93% HP left on average
5
Gholdengo
ghostAstonish
ghostShadow BallfightingFocus Blast
10.000
100%4.5 s
0.0 charged
95% HP left on average
6
Nihilego
poisonPoison Jab
poisonGunk ShotrockPower Gem
10.000
100%5.0 s
0.0 charged
90% HP left on average
7
Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
10.000
100%5.0 s
0.0 charged
90% HP left on average
8
Shadow Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
10.000
100%5.0 s
0.0 charged
90% HP left on average
9
Aggron
rockSmack Down
rockMeteor BeamrockStone Edge
10.000
100%6.0 s
0.0 charged
92% HP left on average
10
Stakataka
normalTake Down
groundBulldozerockStone Edge
10.000
100%6.0 s
0.0 charged
91% HP left on average
11
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
10.000
100%5.0 s
1.0 charged
93% HP left on average
12
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
10.000
100%5.0 s
1.0 charged
90% HP left on average
13
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
10.000
100%6.5 s
1.0 charged
91% HP left on average
14
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
9.833
100%5.0 s
1.0 charged
90% HP left on average
15
Golurk
groundMud-Slap
groundEarth PowerghostPoltergeist
9.611
100%4.5 s
0.0 charged
90% HP left on average
16
Dragapult
ghostAstonish
dragonOutrageghostShadow Ball
9.611
100%4.5 s
0.0 charged
90% HP left on average
17
Probopass
electricSpark
rockRock SlidesteelMagnet Bomb
9.571
100%7.5 s
1.0 charged
90% HP left on average
18
Kingambit
fightingLow Kick
darkDark PulsedarkFoul Play
9.450
100%5.5 s
1.0 charged
89% HP left on average
19
Dusknoir
ghostAstonish
ghostPoltergeistghostShadow Ball
9.417
100%6.0 s
0.0 charged
89% HP left on average
20
Gigalith
groundMud-Slap
rockMeteor BeamfightingSuperpower
9.333
100%4.5 s
0.0 charged
89% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme