Shadow Salamence counters
dragonflyingDragon-type Female Grunt · slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Fire Fang / Brutal Swing
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | groundMud Shot dragonOutragedragonTwister | 3.550 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 2 | dragonDragon Breath dragonOutragedragonTwister | 3.233 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 3 | dragonDragon Breath dragonOutragedragonTwister | 2.771 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.577 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 5 | iceIce Fang iceIce BurniceBlizzard | 2.295 | 100% | 5.0 s 0.0 charged | 56% HP left on average | |
| 6 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 2.240 | 100% | 5.5 s 1.0 charged | 55% HP left on average | |
| 7 | fightingLow Kick iceIce PunchghostShadow Ball | 2.150 | 100% | 5.5 s 1.0 charged | 53% HP left on average | |
| 8 | dragonDragon Breath iceBlizzardiceGlaciate | 2.076 | 100% | 5.5 s 1.0 charged | 52% HP left on average | |
| 9 | ghostShadow Claw iceIce PunchrockRock Slide | 1.958 | 100% | 5.5 s 1.0 charged | 49% HP left on average | |
| 10 | dragonDragon Breath iceAvalanchedragonGlaive Rush | 1.952 | 100% | 6.0 s 1.0 charged | 49% HP left on average | |
| 11 | fightingLow Kick iceIce PunchghostShadow Ball | 1.792 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 12 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.766 | 100% | 8.5 s 2.0 charged | 43% HP left on average | |
| 13 | dragonDragon Breath dragonTwisterdragonDragon Pulse | 1.753 | 100% | 5.5 s 1.0 charged | 43% HP left on average | |
| 14 | electricThunder Shock electricZap CannonrockAncient Power | 1.617 | 100% | 5.5 s 1.0 charged | 38% HP left on average | |
| 15 | electricThunder Shock iceIce PunchelectricWild Charge | 1.562 | 100% | 5.5 s 1.0 charged | 36% HP left on average | |
| 16 | fairyFairy Wind fairyDazzling GleamflyingFly | 1.552 | 100% | 5.5 s 1.0 charged | 36% HP left on average | |
| 17 | dragonDragon Breath rockStone EdgedarkCrunch | 1.457 | 100% | 6.5 s 2.0 charged | 31% HP left on average | |
| 18 | icePowder Snow iceAvalancheiceIcicle Spear | 1.414 | 100% | 5.5 s 1.0 charged | 29% HP left on average | |
| 19 | dragonDragon Tail dragonClanging ScalesdragonDragon Claw | 1.333 | 100% | 7.5 s 2.0 charged | 25% HP left on average | |
| 20 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 1.331 | 100% | 8.5 s 2.0 charged | 25% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.