Shadow Salamence counters
dragonflyingDragon-type Female Grunt · slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Dragon Tail / Draco Meteor
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 7.000 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 2 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 6.920 | 100% | 8.5 s 1.0 charged | 86% HP left on average | |
| 3 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 5.933 | 100% | 9.0 s 1.0 charged | 83% HP left on average | |
| 4 | fairyGeomancy fairyMoonblastnormalGiga Impact | 5.475 | 100% | 6.5 s 1.0 charged | 82% HP left on average | |
| 5 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 5.367 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 6 | fairyFairy Wind fairyDazzling GleamflyingFly | 4.528 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 7 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 4.472 | 100% | 5.5 s 1.0 charged | 78% HP left on average | |
| 8 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 4.361 | 100% | 6.5 s 1.0 charged | 77% HP left on average | |
| 9 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 4.075 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 10 | iceIce Fang fairyMoonblaststeelBehemoth Bash | 3.932 | 100% | 7.0 s 0.0 charged | 75% HP left on average | |
| 11 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 3.925 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 12 | darkSucker Punch fairyPlay RoughdarkDark Pulse | 3.731 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 13 | fairyFairy Wind fairyPlay RoughpoisonSludge | 3.725 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 14 | icePowder Snow iceBlizzardiceIce Punch | 3.644 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 15 | ghostAstonish fairyMoonblastfairyNature's Madness | 3.489 | 100% | 8.0 s 1.0 charged | 71% HP left on average | |
| 16 | ghostShadow Claw steelMeteor MashsteelFlash Cannon | 3.308 | 100% | 6.5 s 1.0 charged | 70% HP left on average | |
| 17 | ghostShadow Claw dragonOutragesteelIron Head | 3.214 | 100% | 7.5 s 1.0 charged | 69% HP left on average | |
| 18 | fairyFairy Wind fairyPlay RoughelectricWild Charge | 3.104 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 19 | fairyFairy Wind fairyPlay RoughpoisonSludge | 3.104 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIce Punch | 3.037 | 100% | 5.5 s 1.0 charged | 67% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.