Shadow Salamence counters
dragonflyingDragon-type Female Grunt ยท slot 3Grunt
CP
8,063
Attack
498.6
x1.2 Shadow
Defense
187.1
x0.83 Shadow
HP
139
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 18 (averaged)Dragon Tail / Fire BlastFire Fang / Fire BlastBite / Fire BlastDragon Tail / Hydro PumpFire Fang / Hydro PumpBite / Hydro PumpDragon Tail / Draco MeteorFire Fang / Draco MeteorBite / Draco MeteorDragon Tail / FlyFire Fang / FlyBite / FlyDragon Tail / Brutal SwingFire Fang / Brutal SwingBite / Brutal SwingDragon Tail / CrunchFire Fang / CrunchBite / Crunch
Best counters against Dragon Tail / Brutal Swing
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fairyGeomancy fairyMoonblastnormalGiga Impact | 1.991 | 100% | 6.0 s 2.0 charged | 50% HP left on average | |
| 2 | steelMetal Claw fairyPlay RoughsteelBehemoth Blade | 1.966 | 100% | 9.0 s 2.0 charged | 49% HP left on average | |
| 3 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 1.953 | 100% | 6.0 s 2.0 charged | 49% HP left on average | |
| 4 | iceIce Fang fairyMoonblaststeelBehemoth Bash | 1.802 | 100% | 7.5 s 1.0 charged | 45% HP left on average | |
| 5 | fairyCharm fairyDazzling GleampsychicPsyshock | 1.695 | 100% | 7.5 s 2.0 charged | 41% HP left on average | |
| 6 | fairyFairy Wind fairyPlay RoughsteelGigaton Hammer | 1.679 | 100% | 9.0 s 2.0 charged | 40% HP left on average | |
| 7 | darkSucker Punch fairyPlay RoughdarkDark Pulse | 1.658 | 100% | 8.0 s 2.0 charged | 40% HP left on average | |
| 8 | grassBullet Seed fairyDazzling GleamfairyNature's Madness | 1.619 | 100% | 6.0 s 2.0 charged | 38% HP left on average | |
| 9 | fightingDouble Kick rockStone EdgesteelIron Head | 1.593 | 100% | 7.5 s 2.0 charged | 37% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDazzling Gleam | 1.567 | 100% | 7.0 s 2.0 charged | 36% HP left on average | |
| 11 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.505 | 100% | 6.0 s 2.0 charged | 34% HP left on average | |
| 12 | fairyCharm fairyMoonblastwaterHydro Cannon | 1.483 | 100% | 7.5 s 2.0 charged | 33% HP left on average | |
| 13 | dragonDragon Breath rockStone EdgedarkCrunch | 1.426 | 100% | 7.0 s 2.0 charged | 30% HP left on average | |
| 14 | steelMetal Sound darkDark PulsesteelIron Head | 1.358 | 100% | 9.0 s 2.0 charged | 26% HP left on average | |
| 15 | fairyFairy Wind fairyDazzling GleamflyingFly | 1.294 | 100% | 6.0 s 2.0 charged | 23% HP left on average | |
| 16 | dragonDragon Tail dragonOutragenormalHyper Beam | 1.289 | 100% | 7.5 s 2.0 charged | 22% HP left on average | |
| 17 | normalQuick Attack fairyDazzling GleamfairyNature's Madness | 1.287 | 100% | 8.0 s 2.0 charged | 22% HP left on average | |
| 18 | fairyFairy Wind fairyPlay RoughpoisonSludge | 1.284 | 100% | 8.0 s 2.0 charged | 22% HP left on average | |
| 19 | icePowder Snow iceBlizzardiceWeather Ball (Ice) | 1.258 | 100% | 6.0 s 2.0 charged | 20% HP left on average | |
| 20 | darkSucker Punch fightingClose CombatfightingDynamic Punch | 1.256 | 100% | 8.0 s 2.0 charged | 20% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.