Shadow Deino counters
darkdragonDragon-type Female Grunt ยท slot 1Grunt
CP
2,275
Attack
223.1
x1.2 Shadow
Defense
110.0
x0.83 Shadow
HP
94
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Tackle / Body Slam
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter fightingSacred SwordsteelIron Head | 10.000 | 100% | 5.0 s 1.0 charged | 93% HP left on average | |
| 2 | ghostHex fairyDazzling GleamrockPower Gem | 10.000 | 100% | 6.5 s 1.0 charged | 92% HP left on average | |
| 3 | fightingCounter fightingClose CombaticeIce Punch | 9.400 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 4 | fightingCounter fightingClose CombaticeIce Punch | 9.400 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 5 | dragonDragon Breath dragonDragon ClawghostShadow Force | 9.083 | 100% | 6.0 s 0.0 charged | 89% HP left on average | |
| 6 | dragonDragon Breath dragonDragon ClawrockAncient Power | 9.083 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 7 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 9.056 | 100% | 5.0 s 1.0 charged | 89% HP left on average | |
| 8 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 8.500 | 100% | 4.5 s 1.0 charged | 88% HP left on average | |
| 9 | fairyCharm dragonOutragerockMeteor Beam | 8.444 | 100% | 3.0 s 0.0 charged | 88% HP left on average | |
| 10 | rockRock Throw rockStone EdgesteelFlash Cannon | 8.333 | 100% | 8.0 s 1.0 charged | 88% HP left on average | |
| 11 | fightingCounter fightingClose CombaticeIce Punch | 8.100 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 12 | poisonAcid poisonGunk ShotrockRock Slide | 7.750 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 13 | rockRock Throw steelMagnet BombrockRock Slide | 7.750 | 100% | 9.0 s 2.0 charged | 87% HP left on average | |
| 14 | dragonDragon Tail dragonDragon PulseghostShadow Force | 7.517 | 100% | 7.5 s 1.0 charged | 87% HP left on average | |
| 15 | ghostHex fairyDisarming VoicefireBlast Burn | 7.500 | 100% | 6.5 s 1.0 charged | 87% HP left on average | |
| 16 | bugBug Bite steelIron HeadrockStone Edge | 7.409 | 100% | 5.5 s 0.0 charged | 87% HP left on average | |
| 17 | psychicConfusion fairyDazzling GleamfightingAura Sphere | 7.292 | 100% | 6.5 s 1.0 charged | 86% HP left on average | |
| 18 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.273 | 100% | 5.5 s 0.0 charged | 86% HP left on average | |
| 19 | dragonDragon Breath dragonDraco MeteordragonRoar of Time | 7.273 | 100% | 5.5 s 0.0 charged | 86% HP left on average | |
| 20 | icePowder Snow iceBlizzardiceIcy Wind | 7.042 | 100% | 6.5 s 1.0 charged | 86% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.