Shadow Snorlax counters
normalDecoy Female Grunt ยท slot 3Grunt
CP
6,925
Attack
349.5
x1.2 Shadow
Defense
188.1
x0.83 Shadow
HP
208
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 21 (averaged)Zen Headbutt / Heavy SlamLick / Heavy SlamPsywave / Heavy SlamZen Headbutt / Hyper BeamLick / Hyper BeamPsywave / Hyper BeamZen Headbutt / EarthquakeLick / EarthquakePsywave / EarthquakeZen Headbutt / OutrageLick / OutragePsywave / OutrageZen Headbutt / Skull BashLick / Skull BashPsywave / Skull BashZen Headbutt / Body SlamLick / Body SlamPsywave / Body SlamZen Headbutt / SuperpowerLick / SuperpowerPsywave / Superpower
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlastdarkDark Pulse | 3.215 | 71% | 10.3 s 1.5 charged | 41% HP left on average | |
| 2 | fightingKarate Chop fightingClose CombatdarkNight Slash | 2.992 | 90% | 5.5 s 1.1 charged | 62% HP left on average | |
| 3 | steelMetal Claw fightingClose CombatsteelBehemoth Blade | 2.957 | 90% | 7.5 s 1.1 charged | 55% HP left on average | |
| 4 | darkSucker Punch fightingClose CombatfightingBrick Break | 2.903 | 76% | 7.4 s 1.1 charged | 55% HP left on average | |
| 5 | darkSnarl fightingFocus BlaststeelIron Head | 2.685 | 67% | 9.2 s 1.3 charged | 43% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.313 | 76% | 8.9 s 1.3 charged | 43% HP left on average | |
| 7 | iceIce Fang fightingClose CombatsteelBehemoth Bash | 2.158 | 90% | 8.4 s 1.2 charged | 48% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.070 | 76% | 8.9 s 1.3 charged | 40% HP left on average | |
| 9 | fightingCounter fightingFocus BlastpsychicPsystrike | 1.954 | 76% | 8.2 s 1.0 charged | 36% HP left on average | |
| 10 | fightingLow Kick fightingClose CombatdarkNight Slash | 1.945 | 71% | 8.1 s 1.2 charged | 42% HP left on average | |
| 11 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 1.914 | 43% | 9.4 s 1.3 charged | 26% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.878 | 67% | 8.8 s 1.3 charged | 36% HP left on average | |
| 13 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 1.782 | 48% | 7.8 s 1.1 charged | 31% HP left on average | |
| 14 | darkSucker Punch fightingFocus BlastdarkDark Pulse | 1.746 | 48% | 10.4 s 1.5 charged | 25% HP left on average | |
| 15 | steelMetal Claw steelSunsteel StrikesteelIron Head | 1.631 | 38% | 10.7 s 1.5 charged | 21% HP left on average | |
| 16 | dragonDragon Breath darkDark PulsedarkBrutal Swing | 1.593 | 38% | 10.0 s 2.2 charged | 23% HP left on average | |
| 17 | psychicPsywave fightingSuperpowerdarkFoul Play | 1.574 | 24% | 9.9 s 1.8 charged | 19% HP left on average | |
| 18 | darkSucker Punch darkDark PulsedarkFoul Play | 1.556 | 48% | 9.7 s 1.4 charged | 27% HP left on average | |
| 19 | psychicPsywave fightingSuperpowernormalHyper Beam | 1.539 | 24% | 10.3 s 2.0 charged | 18% HP left on average | |
| 20 | electricVolt Switch fightingFocus BlastelectricWild Charge | 1.524 | 52% | 9.8 s 1.5 charged | 24% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.