Shadow Weepinbell counters
grasspoisonDecoy Female Grunt ยท slot 2Grunt
CP
3,456
Attack
318.7
x1.2 Shadow
Defense
109.0
x0.83 Shadow
HP
107
You 1 shield, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 10.000 | 100% | 4.5 s 1.0 charged | 92% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 8.396 | 100% | 4.5 s 0.0 charged | 88% HP left on average | |
| 3 | fireFire Spin fireFire BlastfireFlamethrower | 7.856 | 100% | 6.0 s 0.2 charged | 86% HP left on average | |
| 4 | bugFury Cutter normalTechno Blast (Normal)steelMagnet Bomb | 7.725 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 5 | bugFury Cutter steelMagnet BombbugX-Scissor | 7.725 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 6 | bugFury Cutter steelMagnet BombbugX-Scissor | 7.725 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 7 | bugFury Cutter fireTechno Blast (Fire)steelMagnet Bomb | 7.725 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 8 | bugFury Cutter iceTechno Blast (Ice)steelMagnet Bomb | 7.725 | 100% | 5.5 s 1.2 charged | 86% HP left on average | |
| 9 | flyingAir Slash flyingSky AttackflyingAir Cutter | 7.389 | 100% | 8.0 s 2.0 charged | 85% HP left on average | |
| 10 | flyingAir Slash steelIron HeadnormalBody Slam | 7.375 | 100% | 8.0 s 2.0 charged | 85% HP left on average | |
| 11 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 7.344 | 100% | 7.3 s 1.7 charged | 85% HP left on average | |
| 12 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 7.279 | 100% | 6.5 s 1.7 charged | 85% HP left on average | |
| 13 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.935 | 100% | 7.3 s 1.7 charged | 85% HP left on average | |
| 14 | iceIce Fang iceIce BurniceBlizzard | 6.827 | 100% | 4.0 s 0.0 charged | 83% HP left on average | |
| 15 | fireFire Fang fireOverheatfireFusion Flare | 6.538 | 100% | 4.0 s 0.0 charged | 81% HP left on average | |
| 16 | dragonDragon Tail dragonDragon ClawdarkBrutal Swing | 6.497 | 100% | 5.0 s 1.0 charged | 81% HP left on average | |
| 17 | fireFire Fang fireOverheatfireFusion Flare | 6.455 | 100% | 5.0 s 0.0 charged | 79% HP left on average | |
| 18 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 6.392 | 100% | 5.0 s 0.0 charged | 78% HP left on average | |
| 19 | fireFire Spin fireOverheatflyingFly | 6.350 | 100% | 4.5 s 0.0 charged | 77% HP left on average | |
| 20 | grassVine Whip poisonSludgepoisonSludge Bomb | 6.235 | 100% | 5.5 s 1.2 charged | 76% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.