Shadow Liepard counters
darkDark-type Female Grunt ยท slot 3Grunt
CP
3,954
Attack
344.4
x1.2 Shadow
Defense
123.4
x0.83 Shadow
HP
106
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Snarl / Payback
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingCounter fightingClose CombatflyingBrave Bird | 10.000 | 100% | 5.0 s 0.0 charged | 90% HP left on average | |
| 2 | fightingCounter fightingClose CombatfightingDynamic Punch | 10.000 | 100% | 5.0 s 0.0 charged | 94% HP left on average | |
| 3 | electricThunder Shock fightingSuperpowersteelDouble Iron Bash | 10.000 | 100% | 4.5 s 1.0 charged | 91% HP left on average | |
| 4 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 5 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 90% HP left on average | |
| 6 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 10.000 | 100% | 5.0 s 1.0 charged | 92% HP left on average | |
| 7 | fightingLow Kick fightingFocus BlastfightingBrick Break | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 8 | fightingLow Kick fightingClose CombatfightingSecret Sword | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 9 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 10.000 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 10 | fairyFairy Wind fairyMoonblastfairyDisarming Voice | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 11 | fightingLow Kick fightingFocus BlastbugX-Scissor | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 12 | fightingKarate Chop fightingClose CombatsteelIron Head | 10.000 | 100% | 5.5 s 1.0 charged | 92% HP left on average | |
| 13 | fightingKarate Chop fightingClose CombatsteelIron Head | 10.000 | 100% | 5.5 s 1.0 charged | 91% HP left on average | |
| 14 | fightingLow Kick fairyPlay RoughdarkDark Pulse | 9.700 | 100% | 6.5 s 1.0 charged | 90% HP left on average | |
| 15 | fightingLow Kick fightingSuperpowerfightingDrain Punch | 9.625 | 100% | 5.5 s 1.0 charged | 90% HP left on average | |
| 16 | fightingCounter fightingClose CombatfightingDynamic Punch | 9.571 | 100% | 5.0 s 0.0 charged | 90% HP left on average | |
| 17 | darkSnarl fightingUpper HandelectricThunder Punch | 9.313 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 18 | flyingWing Attack flyingBrave BirdflyingFly | 9.300 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 19 | fairyGeomancy fightingClose CombatfairyMoonblast | 9.125 | 100% | 6.5 s 1.0 charged | 89% HP left on average | |
| 20 | fightingLow Kick fightingSuperpowergrassFrenzy Plant | 8.762 | 100% | 5.5 s 1.0 charged | 89% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.